|
invasionespaziale.lha |
216.9KB |
22-12-2512/25 |
Short: Space Invasion Game
(http://www.iacosoft.com) (c) 2022, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
Weltraum-Invasion-Spiel
http://www.iacosoft.com/home/amiga.asp#INVASIONESP
of earth and the end of the game.
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
muove un cannone posizionato in fondo alla schermo
dovrα abbattere il capo degli alieni.
anche usare il joystick.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: Space Invasion Game
(http://www.iacosoft.com) (c) 2022, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
Weltraum-Invasion-Spiel
http://www.iacosoft.com/home/amiga.asp#INVASIONESP
of earth and the end of the game.
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
muove un cannone posizionato in fondo alla schermo
dovrα abbattere il capo degli alieni.
anche usare il joystick.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
7mezzoplus.lha |
328.3KB |
22-11-0911/09 |
Short: Popular Italian Christmas game
(http://www.iacosoft.com) (c) 2022, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
Beliebtes italienisches Weihnachtsspiel
http://www.iacosoft.com/home/amiga.asp#7MEZZO
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: Popular Italian Christmas game
(http://www.iacosoft.com) (c) 2022, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
Beliebtes italienisches Weihnachtsspiel
http://www.iacosoft.com/home/amiga.asp#7MEZZO
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
gimastermind.lha |
201KB |
22-06-1606/16 |
Short: GI Master Mind
(http://www.iacosoft.com) (c) 2022, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
GI Master Mind
intelligence which consists in guessing a secret
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: GI Master Mind
(http://www.iacosoft.com) (c) 2022, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
GI Master Mind
intelligence which consists in guessing a secret
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
stoppa.lha |
280.8KB |
21-11-0111/01 |
Short: Stoppa game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
an Italian gambling card game similar to poker.
of the PC which will be divided into three opponen
this version you don't win or lose: it's just a
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
in questa versione non si vince e non si perde: Φ
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: Stoppa game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
an Italian gambling card game similar to poker.
of the PC which will be divided into three opponen
this version you don't win or lose: it's just a
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
in questa versione non si vince e non si perde: Φ
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
impiccatogame.lha |
261.7KB |
21-10-2410/24 |
Short: Impiccato game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
world.
drawn.
hanged the player loses.
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
vince quando la parola viene indovinata mentre se
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: Impiccato game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
world.
drawn.
hanged the player loses.
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
vince quando la parola viene indovinata mentre se
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
slotgame.lha |
238KB |
21-09-1209/12 |
Short: Slot Game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
Automatenspiel
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
delle tante Slot che si trovano su Internet con qu
e soprattutto non si perde: Φ solo un gioco.
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: Slot Game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
1.0
Automatenspiel
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
delle tante Slot che si trovano su Internet con qu
e soprattutto non si perde: Φ solo un gioco.
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
catchit.lha |
231.9KB |
21-09-0409/04 |
Short: CatchIt Game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
CatchIt-Spiel
levels and through a specific Options menu item
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
gioco Φ quello di non farsi acchiappare mentre si
anche usare il joystick.
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: CatchIt Game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
CatchIt-Spiel
levels and through a specific Options menu item
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
gioco Φ quello di non farsi acchiappare mentre si
anche usare il joystick.
a giocare bisognerα premere il pulsante [GIOCA].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
scopagame.lha |
317.3KB |
21-08-1808/18 |
Short: Italian card game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
Italienisches Kartenspiel
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
vinta dal giocatore o dal PC che per primo
a giocare bisognerα premere il pulsante [START].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: Italian card game
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
Italienisches Kartenspiel
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
vinta dal giocatore o dal PC che per primo
a giocare bisognerα premere il pulsante [START].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
gimine.lha |
110.2KB |
21-08-1108/11 |
Short: classic game of mines
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
klassisches Minenspiel
1 to 8 indicating the number of adjacent squares t
none of the adjacent squares contain mines, they w
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
gioco Φ quello di scoprire tutti i quadrati clicca
a giocare bisognerα premere il pulsante [START].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: classic game of mines
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
info iacosoft com Giovanni Iacobelli
game/wb
klassisches Minenspiel
1 to 8 indicating the number of adjacent squares t
none of the adjacent squares contain mines, they w
written in C ++ and requires no installation.
freely distributed for free.
the author does not guarantee the perfect function
etc.
gioco Φ quello di scoprire tutti i quadrati clicca
a giocare bisognerα premere il pulsante [START].
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
giocodel15.lha |
158.5KB |
21-07-3107/31 |
Short: classic, some 50 year old puzzle gam
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
Giovanni Iacobelli
game/wb
Klassisches, 50 Jahre altes Puzzlespiel
written in C ++ and requires no installation.
a small window on the video where information abou
freely distributed for free.
the author does not guarantee the perfect function
etc.
quindici Φ un classico rompicampo di circa 50 anni
gioco Φ riordinare le caselle dopo averle mescolat
presenti alcuni pulsanti:
informazioni sul programma e sull'autore.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
Short: classic, some 50 year old puzzle gam
(http://www.iacosoft.com) (c) 2021, Giovanni Iacob
Giovanni Iacobelli
game/wb
Klassisches, 50 Jahre altes Puzzlespiel
written in C ++ and requires no installation.
a small window on the video where information abou
freely distributed for free.
the author does not guarantee the perfect function
etc.
quindici Φ un classico rompicampo di circa 50 anni
gioco Φ riordinare le caselle dopo averle mescolat
presenti alcuni pulsanti:
informazioni sul programma e sull'autore.
essere liberamente distribuito gratuitamente.
liberamente distribuito in rete o in raccolte di p
si assume nessuna responsabilitα sui danni che il
potrebbe causare:
a capo di questa documentazione.
segnalazioni di anomalie del programma o di cattiv |
|
|
FireAttack_Net_AROSx86.lha |
3.4MB |
21-05-1905/19 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_Net_MOS.lha |
3.4MB |
21-05-1905/19 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_Net_OS3.lha |
3.2MB |
21-05-1905/19 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_Net_OS4.lha |
3.8MB |
21-05-1905/19 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_Net_WOS.lha |
3.6MB |
21-05-1905/19 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
Runaway_Net_AROSx86.lha |
2.8MB |
21-04-2504/25 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
|
|
Runaway_Net_MOS.lha |
2.8MB |
21-04-2504/25 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
|
|
Runaway_Net_OS3.lha |
2.6MB |
21-04-2504/25 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
|
|
Runaway_Net_OS4.lha |
3.2MB |
21-04-2504/25 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
|
|
Runaway_Net_WOS.lha |
3MB |
21-04-2504/25 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.23
Minor bug fixes.
touch area for Left and Right buttons.
speed on slower systems. (OS3 version only)
change for more retro look
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, press the start/reset button, and then use t
left or right. There are two additional smaller bu
game:
the game is to move the prisoner from the cell, th
escape to freedom. This must be done without being
hide safely from the searchlight, behind the barre
caught if you are out of the cell the moment the g
side comes to inspect the cell. You will also get
will be set free. If you get caught the escape-cou
one point for every step the prisoner advances to
released as freeware for the Amiga, and also avail
would also be welcome. |
|
|
DonkeyKong_Net_AROSx86.lha |
3.4MB |
21-03-2703/27 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
|
|
DonkeyKong_Net_MOS.lha |
3.4MB |
21-03-2703/27 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
|
|
DonkeyKong_Net_OS3.lha |
3.2MB |
21-03-2703/27 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
|
|
DonkeyKong_Net_OS4.lha |
3.8MB |
21-03-2703/27 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
|
|
DonkeyKong_Net_WOS.lha |
3.6MB |
21-03-2703/27 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.7
changed to avoid it overwrites the previous versio
"supermove" added. Classic scoring mode added.
speed adjustments to match the original game.
rates for Game A and Game B changed.
repeat rate adjusted to match press&hold speed.
aminet release
To acheive this Mario must jump barrels and avoid
Right
Jump
the score go to zero after 999 points)
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
will toggle the sound on/off.
below the G&W logo to display the global highscore
game:
a barrel, or standing in the way of a moving barre
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give between 20 to 5
that it will work after 2025 when the current
runs out.
made an option to configure this in case anyone wa
released for free for the Amiga/Win/MacOS.
would also be welcome. |
|
|
Galactica.lha |
23.8KB |
21-03-1603/16 |
Short: Port of strategical Linux game Konqu
bitplan.pl@gmail.com (Krzysztof Donat)
bitplan pl gmail com (Krzysztof Donat)
game/wb
2.0 (15-Mar-2021)
Donat
a Amiga version of the strategical Linux game Konq
Name: The name of the planet
The owner of the planet (Player, Computer or Neutr
planet.
planet.
- Production from 10 to 30 ships per turn
- Firepower - 40
- Produced on 40% of the planets
- Production from 8 to 25 ships per turn
- Firepower - 60
- Produced on 30% of the planets
- Production from 6 to 19 ships per turn
- Firepower - 80
- Produced on 20% of the planets
- Production from 5 to 15 ships per turn
- Firepower - 100
- Produced on 10% of the planets
Next Turn button.
ships you want to move. If you don't want to
"Next Turn" button once you are done moving sh
FREEWARE, but you can support author by PayPal: |
Short: Port of strategical Linux game Konqu
bitplan.pl@gmail.com (Krzysztof Donat)
bitplan pl gmail com (Krzysztof Donat)
game/wb
2.0 (15-Mar-2021)
Donat
a Amiga version of the strategical Linux game Konq
Name: The name of the planet
The owner of the planet (Player, Computer or Neutr
planet.
planet.
- Production from 10 to 30 ships per turn
- Firepower - 40
- Produced on 40% of the planets
- Production from 8 to 25 ships per turn
- Firepower - 60
- Produced on 30% of the planets
- Production from 6 to 19 ships per turn
- Firepower - 80
- Produced on 20% of the planets
- Production from 5 to 15 ships per turn
- Firepower - 100
- Produced on 10% of the planets
Next Turn button.
ships you want to move. If you don't want to
"Next Turn" button once you are done moving sh
FREEWARE, but you can support author by PayPal: |
|
|
FireAttack_AROSx86.lha |
2.9MB |
20-05-2605/26 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_MOS.lha |
2.8MB |
20-05-2605/26 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_OS3.lha |
2.8MB |
20-05-2605/26 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_OS4.lha |
3.1MB |
20-05-2605/26 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
FireAttack_WOS.lha |
3.1MB |
20-05-2605/26 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.0
aminet release
Display all sprites on screen and prompt to clear
game, select game type by pressing the A or B butt
5 points for each hit.
are made with the Bfxr sound generator. |
|
|
DonkeyKong_AROSx86.lha |
2.7MB |
20-04-1804/18 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
|
|
DonkeyKong_MOS.lha |
2.6MB |
20-04-1804/18 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
|
|
DonkeyKong_OS3.lha |
2.6MB |
20-04-1804/18 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
|
|
DonkeyKong_OS4.lha |
3MB |
20-04-1804/18 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
|
|
DonkeyKong_WOS.lha |
2.9MB |
20-04-1804/18 |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
Short: LCD game conversion
anbjorn.myren@gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.1
aminet release
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
grab one of the the four straps holding the platfo
fall down and you will earn the girls affection.
Right
Jump
AmigaOS4 or Arosx86 computers, the requirements sh
setups.
might slow down the game. If this happens, I recom
game, select game type by pressing the A or B butt
game:
a barell, or standing in the way of a moving barel
life. Jumping into a beam, or walking past a beam
hook at the upper screen will give 18 points. When
released as freeware for the Amiga.
would also be welcome. |
|
|
ACentipede.lha |
18.5KB |
20-03-2803/28 |
Short: Mini game made in ACE BASIC
Sergio Yukio Koshimizu
Sergio_Yukio protonmail com (Sergio Yukio Koshimiz
game/wb
1.0 |
Short: Mini game made in ACE BASIC
Sergio Yukio Koshimizu
Sergio_Yukio protonmail com (Sergio Yukio Koshimiz
game/wb
1.0 |
|
|
ALight.lha |
22.7KB |
20-03-2303/23 |
Short: Mini game made in ACE BASIC
Sergio Yukio Koshimizu
Sergio_Yukio proton com (Sergio Yukio Koshimizu)
game/wb
1.0 |
Short: Mini game made in ACE BASIC
Sergio Yukio Koshimizu
Sergio_Yukio proton com (Sergio Yukio Koshimizu)
game/wb
1.0 |
|
|
MazeGOAL.lha |
24.8KB |
20-03-2103/21 |
Short: Labyrinth Game Of Artificial Life
Sergio Yukio Koshimizu
Sergio_Yukio proton com (Sergio Yukio Koshimizu)
game/wb
1.0 |
Short: Labyrinth Game Of Artificial Life
Sergio Yukio Koshimizu
Sergio_Yukio proton com (Sergio Yukio Koshimizu)
game/wb
1.0 |
|
|
ASnake.lha |
17.5KB |
20-03-1903/19 |
Short: Mini game made in ACE BASIC
Sergio Yukio Koshimizu
Sergio_Yukio proton com (Sergio Yukio Koshimizu)
game/wb
1.0 |
Short: Mini game made in ACE BASIC
Sergio Yukio Koshimizu
Sergio_Yukio proton com (Sergio Yukio Koshimizu)
game/wb
1.0 |
|
|
wbpong.lha |
6.9KB |
20-01-2501/25 |
Short: A simple pong game running in Workbe
rjd
3246251196ryan gmail com
game/wb
1.2
A simple pong game running in Workbench
a bonus round and at the end of a bonus round, the |
Short: A simple pong game running in Workbe
rjd
3246251196ryan gmail com
game/wb
1.2
A simple pong game running in Workbench
a bonus round and at the end of a bonus round, the |
|
|
Whack-a-Trump_AROSx86.lha |
5.1MB |
19-10-1210/12 |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
|
|
Whack-a-Trump_MOS.lha |
5MB |
19-10-1210/12 |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
|
|
Whack-a-Trump_OS3.lha |
5MB |
19-10-1210/12 |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
|
|
Whack-a-Trump_OS4.lha |
5.3MB |
19-10-1210/12 |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
|
|
Whack-a-Trump_WOS.lha |
5.3MB |
19-10-1210/12 |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
Short: Whack-a-mole type game
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.2
AmigaOS4 or Arosx86 computers, the requirements sh
level you must hit Trump's head before he vanish.
released as freeware for the Amiga. |
|
|
Runaway_AROSx86.lha |
2.3MB |
19-10-1010/10 |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
|
|
Runaway_MOS.lha |
2.2MB |
19-10-1010/10 |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
|
|
Runaway_OS3.lha |
2.2MB |
19-10-1010/10 |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
game/wb/Runaway.lha
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
game/wb/Runaway.lha
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
|
|
Runaway_OS4.lha |
2.5MB |
19-10-1010/10 |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.12
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
|
|
Runaway_WOS.lha |
2.5MB |
19-08-0308/03 |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.11
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.11
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
|
|
Runaway.lha |
9.2MB |
19-07-3107/31 |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.11
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
Short: LCD game conversion
anbjorn.myren at gmail.com (Anbjorn Myren)
anbjorn myren gmail com (Anbjorn Myren)
game/wb
1.11
remake of the LCD game with the same name made by
AmigaOS4 or Arosx86 computers, the requirements sh
game, press the start/reset button, and then use t
released as freeware for the Amiga. If you wish to |
|
|
MiniKonnex.lha |
31.4KB |
19-03-2703/27 |
Short: Connect all tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.019
autre de mes jeux Workbench. Toutefois, pour
lequel vous jouez en attendant que des tΓches se
game board, by rotating links around the tiles so
with the links of neighbouring tiles.
fun!
my other software available on Aminet! |
Short: Connect all tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.019
autre de mes jeux Workbench. Toutefois, pour
lequel vous jouez en attendant que des tΓches se
game board, by rotating links around the tiles so
with the links of neighbouring tiles.
fun!
my other software available on Aminet! |
|
|
MixTiles.lha |
33KB |
19-03-2703/27 |
Short: Place tiles of same colour together
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.041
est un jeu Workbench dans lequel l'idΘe est
les tuiles qui sont situΘes au dessus des piles
associΘes ensemble... et plus le nombre de tuiles
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce
is a Workbench game where the idea is to eliminate
but then the game will end...
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet! |
Short: Place tiles of same colour together
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.041
est un jeu Workbench dans lequel l'idΘe est
les tuiles qui sont situΘes au dessus des piles
associΘes ensemble... et plus le nombre de tuiles
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce
is a Workbench game where the idea is to eliminate
but then the game will end...
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet! |
|
|
Passage.lha |
34.9KB |
19-03-2703/27 |
Short: Move gates and get to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.101
d'atteindre la sortie (marquΘe par un petit carrea
faut que 3 obstacles et un espace libre vous
qui contient des portes diagonales. Votre position
tableau. Dans certains tableaux, des 'murs', ainsi
lequel vous jouez en attendant que des tΓches se
or vertically in each of the game boards, so you c
icon, is located somewhere on the board. On some
fun!
my other software available on Aminet! |
Short: Move gates and get to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.101
d'atteindre la sortie (marquΘe par un petit carrea
faut que 3 obstacles et un espace libre vous
qui contient des portes diagonales. Votre position
tableau. Dans certains tableaux, des 'murs', ainsi
lequel vous jouez en attendant que des tΓches se
or vertically in each of the game boards, so you c
icon, is located somewhere on the board. On some
fun!
my other software available on Aminet! |
|
|
01.lha |
30.2KB |
19-03-0703/07 |
Short: Fill the game board with '0's and '1
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.043
or column.
fun!
a Looney for this game! What's a Looney? That's a
my other software available on Aminet!
par 8 cases avec des chiffres '0' et '1' en tenant
lequel vous jouez en attendant que des tΓches se
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y: |
Short: Fill the game board with '0's and '1
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.043
or column.
fun!
a Looney for this game! What's a Looney? That's a
my other software available on Aminet!
par 8 cases avec des chiffres '0' et '1' en tenant
lequel vous jouez en attendant que des tΓches se
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y: |
|
|
Angliant.lha |
32.9KB |
19-03-0703/07 |
Short: Move an X-shape by rotating angles
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.040
is a Workbench game in which you rotate tiles that
move if only one angle is connected with the angle
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
se dΘplace d'une tuile α l'autre, jusqu'α ce qu'el
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Move an X-shape by rotating angles
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.040
is a Workbench game in which you rotate tiles that
move if only one angle is connected with the angle
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
se dΘplace d'une tuile α l'autre, jusqu'α ce qu'el
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Batonnade.lha |
31.4KB |
19-03-0703/07 |
Short: Make series of sets of bars
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.034
fun!
my other software available on Aminet!
cette suite. Plus le nombre total de bΓtons d'une
lequel vous jouez en attendant que des tΓches se |
Short: Make series of sets of bars
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.034
fun!
my other software available on Aminet!
cette suite. Plus le nombre total de bΓtons d'une
lequel vous jouez en attendant que des tΓches se |
|
|
Beadit.lha |
35.9KB |
19-03-0703/07 |
Short: Link all same type tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.091
tiles: the first link will be upward, then to the
will be over...
fun!
my other software available on Aminet!
retenir est qu'il ne peut y avoir qu'un maximum de
premier lien sera vers le haut, ensuite vers la
nombre de tuiles isolΘes s'accumule et si ce nombr
lequel vous jouez en attendant que des tΓches se |
Short: Link all same type tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.091
tiles: the first link will be upward, then to the
will be over...
fun!
my other software available on Aminet!
retenir est qu'il ne peut y avoir qu'un maximum de
premier lien sera vers le haut, ensuite vers la
nombre de tuiles isolΘes s'accumule et si ce nombr
lequel vous jouez en attendant que des tΓches se |
|
|
cHEXx.lha |
32.1KB |
19-03-0703/07 |
Short: Link all tiles
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.055
a Workbench game where you have to 'link' all tile
the more points you get...
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
points...
lequel vous jouez en attendant que des tΓches se |
Short: Link all tiles
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.055
a Workbench game where you have to 'link' all tile
the more points you get...
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
points...
lequel vous jouez en attendant que des tΓches se |
|
|
Coulisso.lha |
33.6KB |
19-03-0803/08 |
Short: Remove bars by moving 'em together
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.088
is a Workbench game where you move bars, following
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous faites gliss
sur la mΩme position, elles 'Θclatent' et le senti
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Remove bars by moving 'em together
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.088
is a Workbench game where you move bars, following
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous faites gliss
sur la mΩme position, elles 'Θclatent' et le senti
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Flechino.lha |
30.1KB |
19-03-0703/07 |
Short: Move all the arrows on the game boar
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.025
is a Workbench game where you have to move arrows,
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous devez dΘplac
jouez!
tailles de tableaux α jouer...
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Move all the arrows on the game boar
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.025
is a Workbench game where you have to move arrows,
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous devez dΘplac
jouez!
tailles de tableaux α jouer...
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Geodesik.lha |
33.4KB |
19-03-0703/07 |
Short: Grow crystals so they are all same s
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.071
is a Workbench game where you have to 'grow' cryst
awhile with some pesky crystals...
game board, shows the percentage of the highest
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous devez faire
et trΦs grand. Lorsque vous faites grandir un cris
grandir un cristal, cliquez dans la z⌠ne gΘnΘrale
de cristaux qui sont de la mΩme taille. Le jeu est
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Grow crystals so they are all same s
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.071
is a Workbench game where you have to 'grow' cryst
awhile with some pesky crystals...
game board, shows the percentage of the highest
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous devez faire
et trΦs grand. Lorsque vous faites grandir un cris
grandir un cristal, cliquez dans la z⌠ne gΘnΘrale
de cristaux qui sont de la mΩme taille. Le jeu est
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Hexarrow.lha |
31.4KB |
19-03-0703/07 |
Short: Move all arrows toward the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.032
is a Workbench game that is played on an hexagonal
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench qui se joue dans un tableau
dans le sens des aiguilles d'une montre...
jeu dans un minimum de dΘplacements...
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Move all arrows toward the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.032
is a Workbench game that is played on an hexagonal
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench qui se joue dans un tableau
dans le sens des aiguilles d'une montre...
jeu dans un minimum de dΘplacements...
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Imito.lha |
32.9KB |
19-03-0703/07 |
Short: Match various background patterns
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.034
a Workbench game where the idea is to place tiles
match the coloured background pattern. The game ha
(clockwise) by clicking on them.
where the game tiles can move toward an empty
space, *if* the tile to be moved has a 'link' that
points toward the empty space, otherwise, that
tile will turn by 90 degrees...
that the amount of moves you make for the current
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
celles-ci sont alignΘes et de forme correspondante
couleur affichΘ en arriΦre-plan. Imito offre 2 faτ
(dans le sens des aiguilles d'une montre) en
cliquant sur les tuiles.
(tuiles α faire glisser) o∙ les tuiles peuvent
Ωtre dΘplacΘes vers un espace libre *si* la tuile
α dΘplacer a un 'lien' qui va en direction de
l'espace libre, sinon, la tuile tournera de 90
degrΘs...
effectuΘs pour ce tableau s'ajoutera jusqu'α ce qu
lequel vous jouez en attendant que des tΓches se |
Short: Match various background patterns
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.034
a Workbench game where the idea is to place tiles
match the coloured background pattern. The game ha
(clockwise) by clicking on them.
where the game tiles can move toward an empty
space, *if* the tile to be moved has a 'link' that
points toward the empty space, otherwise, that
tile will turn by 90 degrees...
that the amount of moves you make for the current
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
celles-ci sont alignΘes et de forme correspondante
couleur affichΘ en arriΦre-plan. Imito offre 2 faτ
(dans le sens des aiguilles d'une montre) en
cliquant sur les tuiles.
(tuiles α faire glisser) o∙ les tuiles peuvent
Ωtre dΘplacΘes vers un espace libre *si* la tuile
α dΘplacer a un 'lien' qui va en direction de
l'espace libre, sinon, la tuile tournera de 90
degrΘs...
effectuΘs pour ce tableau s'ajoutera jusqu'α ce qu
lequel vous jouez en attendant que des tΓches se |
|
|
Inconnect.lha |
32.5KB |
19-03-0803/08 |
Short: Link identical tiles together
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.062
afin de compliquer les choses un petit peu, de tem
lequel vous jouez en attendant que des tΓches se
fun!
my other software available on Aminet! |
Short: Link identical tiles together
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.062
afin de compliquer les choses un petit peu, de tem
lequel vous jouez en attendant que des tΓches se
fun!
my other software available on Aminet! |
|
|
Interferium.lha |
33KB |
19-03-0703/07 |
Short: Connect all tiles of the same type!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.098
fun!
my other software available on Aminet!
lequel vous jouez en attendant que des tΓches se
se joue sur l'Θcran Workbench et la fenΩtre du jeu |
Short: Connect all tiles of the same type!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.098
fun!
my other software available on Aminet!
lequel vous jouez en attendant que des tΓches se
se joue sur l'Θcran Workbench et la fenΩtre du jeu |
|
|
IsoGate.lha |
33KB |
19-03-0703/07 |
Short: Move gates so 'X' can go to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.064
fun!
my other software available on Aminet!
lequel vous jouez en attendant que des tΓches se |
Short: Move gates so 'X' can go to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.064
fun!
my other software available on Aminet!
lequel vous jouez en attendant que des tΓches se |
|
|
Ixo.lha |
34.2KB |
19-03-0703/07 |
Short: Align 8 bars of same colour...
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.081
Workbench game where you place coloured bars in an
fun!
a Looney for this game! What's a Looney? That's a
my other software available on Aminet!
faites attention au 'ClicoMΦtre'... c'est quoi cet
lequel vous jouez en attendant que des tΓches se
sur l'Θcran Workbench et la fenΩtre du jeu peut
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y: |
Short: Align 8 bars of same colour...
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.081
Workbench game where you place coloured bars in an
fun!
a Looney for this game! What's a Looney? That's a
my other software available on Aminet!
faites attention au 'ClicoMΦtre'... c'est quoi cet
lequel vous jouez en attendant que des tΓches se
sur l'Θcran Workbench et la fenΩtre du jeu peut
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y: |
|
|
Ixty.lha |
29.7KB |
19-03-0703/07 |
Short: Place 64 shapes on the board
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.033
same type... However, two or more shapes of the sa
fun!
my other software available on Aminet!
un jeu Workbench dans lequel vous devez placer 64
ou plus de mΩme type peuvent Ωtre voisines
lequel vous jouez en attendant que des tΓches se
SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Place 64 shapes on the board
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.033
same type... However, two or more shapes of the sa
fun!
my other software available on Aminet!
un jeu Workbench dans lequel vous devez placer 64
ou plus de mΩme type peuvent Ωtre voisines
lequel vous jouez en attendant que des tΓches se
SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
JackTrap.lha |
31KB |
19-03-0703/07 |
Short: Move the Jack out of the trap
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.033
is a Workbench game where you have to get the jack
turned over and then be removed from the game boar
replaced by a card from the pack at the bottom of
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel le but est de fai
retournΘe et est ensuite enlevΘe du tableau de jeu
valet; Une carte de couleur rouge (coeur ou carrea
de couleur noire (pique ou trΦfle) fera dΘplacer l
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Move the Jack out of the trap
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.033
is a Workbench game where you have to get the jack
turned over and then be removed from the game boar
replaced by a card from the pack at the bottom of
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel le but est de fai
retournΘe et est ensuite enlevΘe du tableau de jeu
valet; Une carte de couleur rouge (coeur ou carrea
de couleur noire (pique ou trΦfle) fera dΘplacer l
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Konnex.lha |
31.8KB |
19-03-0703/07 |
Short: Connect all tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.029
tiles. However, just to complicate matters a littl
portion (a 5 by 5 tile area) of the board is
their 'embossed' borders, which can be rotated, an
fun!
my other software available on Aminet!
de tuiles apparaissent sur l'affichage: des tuiles
indiquΘes par des tuiles 'embossΘes', que vous pou
tailles de tableaux de jeu α rΘsoudre.
lequel vous jouez en attendant que des tΓches se |
Short: Connect all tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.029
tiles. However, just to complicate matters a littl
portion (a 5 by 5 tile area) of the board is
their 'embossed' borders, which can be rotated, an
fun!
my other software available on Aminet!
de tuiles apparaissent sur l'affichage: des tuiles
indiquΘes par des tuiles 'embossΘes', que vous pou
tailles de tableaux de jeu α rΘsoudre.
lequel vous jouez en attendant que des tΓches se |
|
|
Neutrix.lha |
32.9KB |
19-03-0703/07 |
Short: Make some tiles fall down...
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.058
tuiles de couleurs situΘes au bas du tableau de je
niveau. L'espace libΘrΘ en haut de la colonne est
une nouvelle tuile ...ou un bloc neutre, s'il y en
cette colonne.
unes α c⌠tΘ ou au dessus des autres. Si cela se
tuiles pareilles voisines seront 'neutrifiΘes',
qu'elles seront transformΘes en blocs neutres. Si
lequel vous jouez en attendant que des tΓches se
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y:
are removed, all tiles located above will fall by
fun!
my other software available on Aminet! |
Short: Make some tiles fall down...
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.058
tuiles de couleurs situΘes au bas du tableau de je
niveau. L'espace libΘrΘ en haut de la colonne est
une nouvelle tuile ...ou un bloc neutre, s'il y en
cette colonne.
unes α c⌠tΘ ou au dessus des autres. Si cela se
tuiles pareilles voisines seront 'neutrifiΘes',
qu'elles seront transformΘes en blocs neutres. Si
lequel vous jouez en attendant que des tΓches se
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y:
are removed, all tiles located above will fall by
fun!
my other software available on Aminet! |
|
|
Obliks.lha |
33.1KB |
19-03-0703/07 |
Short: Place mirrors to reflect rays
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.073
located at the right). The more mirrors that are u
numbers are equal for each ray path, the better it
fun!
my other software available on Aminet!
ΘlevΘ et que le nombre de miroirs utilisΘs est Θga
lequel vous jouez en attendant que des tΓches se |
Short: Place mirrors to reflect rays
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.073
located at the right). The more mirrors that are u
numbers are equal for each ray path, the better it
fun!
my other software available on Aminet!
ΘlevΘ et que le nombre de miroirs utilisΘs est Θga
lequel vous jouez en attendant que des tΓches se |
|
|
Quador.lha |
33.7KB |
19-03-0703/07 |
Short: Line-up-same-type-tiles-game w/ a tw
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.066
en bas α droite et celle situΘe en dessous. Le but
sens horizontal, vertical ou les deux sens α la fo
tuiles d'un certain type... Ces blocs 'grandissent
α chaque fois que vous cliquez et faites tourner d
lequel vous jouez en attendant que des tΓches se
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y:
same type, they are then removed and are replaced
fun!
my other software available on Aminet! |
Short: Line-up-same-type-tiles-game w/ a tw
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.066
en bas α droite et celle situΘe en dessous. Le but
sens horizontal, vertical ou les deux sens α la fo
tuiles d'un certain type... Ces blocs 'grandissent
α chaque fois que vous cliquez et faites tourner d
lequel vous jouez en attendant que des tΓches se
C'est une piΦce de 1 (un) dollar Canadien, ou
monΘtaire dans votre rΘgion du monde. Pensez-y:
same type, they are then removed and are replaced
fun!
my other software available on Aminet! |
|
|
Squarrow.lha |
30.6KB |
19-03-0703/07 |
Short: Move all arrows toward the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.017
is a Workbench game that is played on an 8 by 8
in various directions. The idea is to move all tho
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench qui se joue dans un tableau d
dans le sens des aiguilles d'une montre...
jeu dans un minimum de dΘplacements...
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Move all arrows toward the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.017
is a Workbench game that is played on an 8 by 8
in various directions. The idea is to move all tho
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench qui se joue dans un tableau d
dans le sens des aiguilles d'une montre...
jeu dans un minimum de dΘplacements...
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Sunmaze.lha |
31.7KB |
19-03-0703/07 |
Short: Play with the sun's ray!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.068
the labyrinth. To complicate matters a little, onl
fun!
my other software available on Aminet!
de rΘlΘchir le rayon du soleil pour qu'il atteigne
lequel vous jouez en attendant que des tΓches se |
Short: Play with the sun's ray!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.068
the labyrinth. To complicate matters a little, onl
fun!
my other software available on Aminet!
de rΘlΘchir le rayon du soleil pour qu'il atteigne
lequel vous jouez en attendant que des tΓches se |
|
|
Ti_Coune.lha |
31.1KB |
19-03-0703/07 |
Short: Help Ti_Coune get to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.030
(pronounced as 'Tee-coon') is a Workbench game whe
he will not move...
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous devez aider
avant, il faut qu'il aille chercher une clef qui
ouverture autour de lui. S'il y a plus qu'une
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Help Ti_Coune get to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.030
(pronounced as 'Tee-coon') is a Workbench game whe
he will not move...
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel vous devez aider
avant, il faut qu'il aille chercher une clef qui
ouverture autour de lui. S'il y a plus qu'une
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
Triangwa.lha |
33.2KB |
19-03-0703/07 |
Short: Move some triangles...
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.056
is a Workbench game where the goal is to place til
triangles so their contiguous sides are parallel t
triangles on neighbouring tiles. When that happens
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel l'idΘe est de pla
arrive, les tuiles sont ΘliminΘes et vous obtenez
le nombre de tuiles qui ont ΘtΘ enlevΘes.
de rΘvΘler un ou deux triangles. Faites attention
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
Short: Move some triangles...
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.056
is a Workbench game where the goal is to place til
triangles so their contiguous sides are parallel t
triangles on neighbouring tiles. When that happens
fun!
is SHAREWARE. So if you like it, here's the 'Loone
my other software available on Aminet!
est un jeu Workbench dans lequel l'idΘe est de pla
arrive, les tuiles sont ΘliminΘes et vous obtenez
le nombre de tuiles qui ont ΘtΘ enlevΘes.
de rΘvΘler un ou deux triangles. Faites attention
jouez!
lequel vous jouez en attendant que des tΓches se
joue sur l'Θcran Workbench et la fenΩtre du jeu pe
est SHAREWARE (partagiciel). Donc si vous aimez ce |
|
|
TriOtix.lha |
32.2KB |
19-03-0703/07 |
Short: Move a coloured bar to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.053
the exit at the lower position, where a small squa
coloured bar can only be placed horizontally or
fun!
my other software available on Aminet!
placΘe que dans le sens horizontal ou vertical...
portion de la barre de couleur se retrouve sur la
lequel vous jouez en attendant que des tΓches se |
Short: Move a coloured bar to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.053
the exit at the lower position, where a small squa
coloured bar can only be placed horizontally or
fun!
my other software available on Aminet!
placΘe que dans le sens horizontal ou vertical...
portion de la barre de couleur se retrouve sur la
lequel vous jouez en attendant que des tΓches se |
|
|
Vetex.lha |
33.3KB |
19-03-0703/07 |
Short: Move two 'X' shapes on the same tile
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.068
a Workbench game where you have to move two 'X'
board is added up until you complete it...
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
en forme de 'X', de sorte qu'elles se retrouvent s
effectuΘ s'ajoutera jusqu'α ce que vous complΘtiez
lequel vous jouez en attendant que des tΓches se |
Short: Move two 'X' shapes on the same tile
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.068
a Workbench game where you have to move two 'X'
board is added up until you complete it...
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
en forme de 'X', de sorte qu'elles se retrouvent s
effectuΘ s'ajoutera jusqu'α ce que vous complΘtiez
lequel vous jouez en attendant que des tΓches se |
|
|
Webly.lha |
32.5KB |
19-03-0703/07 |
Short: Link all tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.079
a Workbench game where you have to connect all
it and another tile that is located nearby. If
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
une forme octogonale sur chaque tableau. Pour cela
entre les deux tuiles, ce lien changera de couleur
coups et d'essais effectuΘs pour ce tableau
lequel vous jouez en attendant que des tΓches se |
Short: Link all tiles!
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.079
a Workbench game where you have to connect all
it and another tile that is located nearby. If
fun!
SHAREWARE. So if you like it, here's the 'Looney'
my other software available on Aminet!
une forme octogonale sur chaque tableau. Pour cela
entre les deux tuiles, ce lien changera de couleur
coups et d'essais effectuΘs pour ce tableau
lequel vous jouez en attendant que des tΓches se |
|
|
Xaround.lha |
32.6KB |
19-03-0703/07 |
Short: Fill all squares surrounded by links
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.050
fun!
my other software available on Aminet!
lequel vous jouez en attendant que des tΓches se |
Short: Fill all squares surrounded by links
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.050
fun!
my other software available on Aminet!
lequel vous jouez en attendant que des tΓches se |
|
|
Xphere.lha |
34.7KB |
19-03-0703/07 |
Short: Move a coloured sphere to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.090
of labyrinth is shown as a 'track' formed by laser
upper right or bottom left. These junctions allows
objects, these objects are collected and you get
fun!
my other software available on Aminet!
sphΦre est une forme d'Θnergie ΘlectromagnΘtique q
lequel vous jouez en attendant que des tΓches se |
Short: Move a coloured sphere to the exit
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.090
of labyrinth is shown as a 'track' formed by laser
upper right or bottom left. These junctions allows
objects, these objects are collected and you get
fun!
my other software available on Aminet!
sphΦre est une forme d'Θnergie ΘlectromagnΘtique q
lequel vous jouez en attendant que des tΓches se |
|
|
Zeeconn.lha |
33.1KB |
19-03-0703/07 |
Short: Link together as many tiles as possi
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.056
tiles of the same colour that are linked together,
linked to other coloured tiles.
fun!
my other software available on Aminet!
de couleur 'neutre'. La tuile cliquΘe sera
est terminΘ lorsqu'il n'est plus possible de crΘer
lequel vous jouez en attendant que des tΓches se |
Short: Link together as many tiles as possi
Charles-N. Jacob
cjacob vif com (Charles-N. Jacob)
game/wb
1.0.056
tiles of the same colour that are linked together,
linked to other coloured tiles.
fun!
my other software available on Aminet!
de couleur 'neutre'. La tuile cliquΘe sera
est terminΘ lorsqu'il n'est plus possible de crΘer
lequel vous jouez en attendant que des tΓches se |
|
|
Lightit.lha |
32.7KB |
19-03-0603/06 |
Short: Light up this hexagonal-shaped board |
Short: Light up this hexagonal-shaped board |
|
|
Lights.lha |
32.5KB |
19-03-0603/06 |
Short: Switch on the lights! |
Short: Switch on the lights! |
|
|
TriLights.lha |
32.7KB |
19-03-0603/06 |
Short: Light-up this triangular shaped boar |
Short: Light-up this triangular shaped boar |
|
|
X_Lights.lha |
32.5KB |
19-03-0603/06 |
Short: Light-up this X-shaped board! |
Short: Light-up this X-shaped board! |
|
|
Flog.lha |
34.4KB |
19-02-0602/06 |
Short: Have fun with this card game! |
Short: Have fun with this card game! |
|
|
ezaMaze.lha |
36.1KB |
19-02-0402/04 |
Short: Get to the exit of the labyrinth! |
Short: Get to the exit of the labyrinth! |
|
|
SoliTri.lha |
34.9KB |
19-01-1901/19 |
Short: Have fun with this card game! |
Short: Have fun with this card game! |
|
|
Bibarr.lha |
33.1KB |
17-12-1912/19 |
33k Move all bars in the center hole (m68k-AmigaOS |
33k Move all bars in the center hole (m68k-AmigaOS |
|
|
Pathos.lha |
31.6KB |
17-12-1912/19 |
31k Make a path from entry to exit (m68k-AmigaOS > |
31k Make a path from entry to exit (m68k-AmigaOS > |
|
|
Greedium.lha |
863.1KB |
17-10-2010/20 |
863k A small mui game about numbers (ppc-morphos) |
863k A small mui game about numbers (ppc-morphos) |
|
|
daleks_halibut.lha |
46.2KB |
17-04-1704/17 |
46k Daleks (Halibut) game (generic) |
46k Daleks (Halibut) game (generic) |
|
|
daleks_halibut_src.lha |
31.4KB |
17-04-1704/17 |
31k Daleks (Halibut) source code (generic) |
31k Daleks (Halibut) source code (generic) |
|
|
HipBarr.lha |
31.5KB |
16-05-1805/18 |
31k Move a coloured bar to the exit (m68k-AmigaOS |
31k Move a coloured bar to the exit (m68k-AmigaOS |
|
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Carrelage.lha |
33.2KB |
16-05-1205/12 |
33k Move a diagonal bar to the exit (m68k-AmigaOS |
33k Move a diagonal bar to the exit (m68k-AmigaOS |
|
|
Brikabrak.lha |
33.5KB |
16-05-0405/04 |
33k Move all same type shapes together! (m68k-Amig |
33k Move all same type shapes together! (m68k-Amig |
|
|
arBar.lha |
30KB |
16-04-2504/25 |
30k Make some connections! (m68k-AmigaOS >= 2.0) |
30k Make some connections! (m68k-AmigaOS >= 2.0) |
|
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Krystal_Kaves.lha |
34.7KB |
16-04-1304/13 |
34k Find some coloured crystals! (m68k-AmigaOS >= |
34k Find some coloured crystals! (m68k-AmigaOS >= |
|
|
Twinine.lha |
30.1KB |
16-04-1304/13 |
30k Make some twines! (m68k-AmigaOS >= 2.0) |
30k Make some twines! (m68k-AmigaOS >= 2.0) |
|
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Uppo.lha |
29.6KB |
16-04-1304/13 |
29k Move all coloured tiles to the top (m68k-Amiga |
29k Move all coloured tiles to the top (m68k-Amiga |
|
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Barrzar.lha |
32.3KB |
16-03-2203/22 |
32k Create series of bars from top to bottom (m68k |
32k Create series of bars from top to bottom (m68k |
|
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Xtrings.lha |
33.4KB |
16-03-2203/22 |
33k Align diagonanally same type shapes (m68k-Amig |
33k Align diagonanally same type shapes (m68k-Amig |
|
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NixNext.lha |
31.8KB |
16-03-0903/09 |
31k Remove neighbouring tiles of same type (m68k-A |
31k Remove neighbouring tiles of same type (m68k-A |
|
|
Xix.lha |
33.5KB |
16-02-2402/24 |
33k Rotate shapes so they connect diagonally (m68k |
33k Rotate shapes so they connect diagonally (m68k |
|
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Chain_Gang.lha |
42.1KB |
16-02-0802/08 |
42k Make some chains! (m68k-AmigaOS >= 2.0) |
42k Make some chains! (m68k-AmigaOS >= 2.0) |
|
|
Flecho.lha |
30.6KB |
16-02-0202/02 |
30k Point arrows to the numbers! (m68k-AmigaOS >= |
30k Point arrows to the numbers! (m68k-AmigaOS >= |
|
|
Aye_Q.lha |
32.5KB |
16-01-1601/16 |
32k My version of a classic peg game (m68k-AmigaOS |
32k My version of a classic peg game (m68k-AmigaOS |
|
|
Totematik.lha |
35.4KB |
16-01-1601/16 |
35k Recreate all 10 totems! (m68k-AmigaOS >= 2.0) |
35k Recreate all 10 totems! (m68k-AmigaOS >= 2.0) |
|
|
Angoes.lha |
34.7KB |
16-01-1001/10 |
34k Put 3 angles in the same direction! (m68k-Amig |
34k Put 3 angles in the same direction! (m68k-Amig |
|
|
Hexim.lha |
29.5KB |
15-12-1312/13 |
29k Move bars to make some symmetry! (m68k-AmigaOS |
29k Move bars to make some symmetry! (m68k-AmigaOS |
|
|
Ixim.lha |
29.4KB |
15-12-1312/13 |
29k Move bars to make some symmetry! (m68k-AmigaOS |
29k Move bars to make some symmetry! (m68k-AmigaOS |
|
|
MLink.lha |
33.2KB |
15-12-1312/13 |
33k Solve this chainlink puzzle! (m68k-AmigaOS >= |
33k Solve this chainlink puzzle! (m68k-AmigaOS >= |
|
|
MLink_old.lha |
33.8KB |
15-12-1312/13 |
33k Solve this chainlink puzzle! (m68k-AmigaOS >= |
33k Solve this chainlink puzzle! (m68k-AmigaOS >= |
|
|
Quaxim.lha |
29.4KB |
15-12-1312/13 |
29k Make some symmetry! (m68k-AmigaOS >= 2.0) |
29k Make some symmetry! (m68k-AmigaOS >= 2.0) |
|
|
Pivobar.lha |
28.9KB |
15-12-0512/05 |
28k Move a coloured bar to the exit tile (m68k-Ami |
28k Move a coloured bar to the exit tile (m68k-Ami |
|
|
TiltOtix.lha |
31KB |
15-12-0512/05 |
31k Move a coloured bar to the exit (m68k-AmigaOS |
31k Move a coloured bar to the exit (m68k-AmigaOS |
|
|
Lightnix.lha |
32.1KB |
15-11-3011/30 |
32k Eliminate! Eliminate... same type tiles! (m68k |
32k Eliminate! Eliminate... same type tiles! (m68k |
|
|
Tri_Q.lha |
34KB |
15-11-3011/30 |
34k A triangular shaped peg game (m68k-AmigaOS >= |
34k A triangular shaped peg game (m68k-AmigaOS >= |
|
|
Permu.lha |
32.8KB |
15-11-1811/18 |
32k Try to match the displayed pattern! (m68K-Amig |
32k Try to match the displayed pattern! (m68K-Amig |
|
|
Permutax.lha |
34.8KB |
15-11-1811/18 |
34k Clear all coloured tiles! (m68K-AmigaOS >= 2.0 |
34k Clear all coloured tiles! (m68K-AmigaOS >= 2.0 |
|
|
Pyramid.lha |
33.5KB |
15-11-1811/18 |
33k Find Pharaoh's tomb! (m68k-AmigaOS >= 2.0) |
33k Find Pharaoh's tomb! (m68k-AmigaOS >= 2.0) |
|
|
Quad_Q.lha |
33.1KB |
15-11-1811/18 |
33k A peg game with 4 board sizes (m68K-AmigaOS >= |
33k A peg game with 4 board sizes (m68K-AmigaOS >= |
|
|
S_Tiles.lha |
33.8KB |
15-11-1811/18 |
33k Solve thiS Sliding-tile puzzle! (m68k-AmigaOS |
33k Solve thiS Sliding-tile puzzle! (m68k-AmigaOS |
|
|
E_vaz_ive.lha |
33.2KB |
15-11-0211/02 |
33k Move/change the colour of tiles (revoir) (m68k |
33k Move/change the colour of tiles (revoir) (m68k |
|
|
Toptile.lha |
35.2KB |
15-11-0211/02 |
35k Moves shapes to the top... (m68k-AmigaOS >= 2. |
35k Moves shapes to the top... (m68k-AmigaOS >= 2. |
|
|
Trixim.lha |
29.4KB |
15-11-0211/02 |
29k Make some symmetry! (m68k-AmigaOS >= 2.0) |
29k Make some symmetry! (m68k-AmigaOS >= 2.0) |
|
|
Korners.lha |
33.4KB |
15-09-1909/19 |
33k Place 'Korners' to form square shapes (m68k-Am |
33k Place 'Korners' to form square shapes (m68k-Am |
|
|
Pipeliner.lha |
35KB |
15-09-1909/19 |
35k Place pipe sections to form a pipeline (m68k-A |
35k Place pipe sections to form a pipeline (m68k-A |
|
|
Tribullation.lha |
31.3KB |
15-09-1909/19 |
31k Blow up bubbles! (m68k-AmigaOS >= 1.3.0) |
31k Blow up bubbles! (m68k-AmigaOS >= 1.3.0) |
|
|
IxTiles.lha |
30.8KB |
15-08-1708/17 |
30k Remove all tiles from the board (m68k-AmigaOS |
30k Remove all tiles from the board (m68k-AmigaOS |
|
|
QuadriCon.lha |
32.4KB |
15-08-1708/17 |
32k Use the links to form various shapes (m68k-Ami |
32k Use the links to form various shapes (m68k-Ami |
|
|
Uconec.lha |
31.6KB |
15-08-1708/17 |
31k Connect all tiles on the game board (m68k-Amig |
31k Connect all tiles on the game board (m68k-Amig |
|
|
A2Zee.lha |
30.6KB |
15-08-0408/04 |
30k Put the letters in the right order (m68k-Amiga |
30k Put the letters in the right order (m68k-Amiga |
|
|
Knight.lha |
30.5KB |
15-08-0408/04 |
30k Move a Knight on a chess board (m68k-AmigaOS > |
30k Move a Knight on a chess board (m68k-AmigaOS > |
|
|
X_Next.lha |
31.3KB |
15-08-0408/04 |
31k Move on all the tiles of each board! (m68k-Ami |
31k Move on all the tiles of each board! (m68k-Ami |
|
|
Balaby.lha |
33.7KB |
15-07-2307/23 |
33k Move a ball to the exit! (m68k-AmigaOS >= 1.3. |
33k Move a ball to the exit! (m68k-AmigaOS >= 1.3. |
|
|
Tri_Add.lha |
31.3KB |
15-07-2307/23 |
31k Find the correct total! (m68K-AmigaOS >= 1.3.0 |
31k Find the correct total! (m68K-AmigaOS >= 1.3.0 |
|
|
Abstracon.lha |
34.3KB |
15-07-1407/14 |
34k Make a path using all spaces on a board (m68k- |
34k Make a path using all spaces on a board (m68k- |
|
|
UkooBar.lha |
32.1KB |
15-07-1407/14 |
32k Align bars to match various patterns! (m68k-Am |
32k Align bars to match various patterns! (m68k-Am |
|
|
Wilinx.lha |
32.7KB |
15-07-1407/14 |
32k Move a wire! (m68k-AmigaOS >= 1.3.0) |
32k Move a wire! (m68k-AmigaOS >= 1.3.0) |
|
|
Zarro.lha |
33.6KB |
15-07-1407/14 |
33k Move and align 4 tiles of same shape! (m68k-Am |
33k Move and align 4 tiles of same shape! (m68k-Am |
|
|
WBTicTacToe.lha |
100.4KB |
15-06-2606/26 |
100k WB Tic-Tac-Toe game, up to 4 dimensions (m68k |
100k WB Tic-Tac-Toe game, up to 4 dimensions (m68k |
|
|
Bobarr.lha |
32.4KB |
15-01-3101/31 |
32k Move all bars! (m68k-AmigaOS >= 1.3.0) |
32k Move all bars! (m68k-AmigaOS >= 1.3.0) |
|
|
Hexado.lha |
31.2KB |
15-01-3101/31 |
31k Align bars in the same direction! (m68k-AmigaO |
31k Align bars in the same direction! (m68k-AmigaO |
|
|
Squarado.lha |
31.2KB |
15-01-3101/31 |
31k Align bars in the same direction! (m68k-AmigaO |
31k Align bars in the same direction! (m68k-AmigaO |
|
|
Columnar.lha |
29KB |
15-01-1201/12 |
28k Columnar, or... The fall is roofing!! (m68k-Am |
28k Columnar, or... The fall is roofing!! (m68k-Am |
|
|
KouQuad.lha |
31.9KB |
15-01-1201/12 |
31k Rotate Quads so same colour tiles are together |
31k Rotate Quads so same colour tiles are together |
|
|
TurnAbout.lha |
29.8KB |
15-01-1201/12 |
29k Move the empty space on all positions (m68k-Am |
29k Move the empty space on all positions (m68k-Am |
|
|
LineBloks.lha |
35.9KB |
14-12-0112/01 |
35k Line up 8 tiles of same pattern! (m68k-AmigaOS |
35k Line up 8 tiles of same pattern! (m68k-AmigaOS |
|
|
PenDenTive.lha |
35.9KB |
14-12-0112/01 |
35k Align tiles but don't let 'em fall down (m68k- |
35k Align tiles but don't let 'em fall down (m68k- |
|
|
Simplix.lha |
30.7KB |
14-12-0112/01 |
30k Move a shape to the upper left! (m68k-AmigaOS |
30k Move a shape to the upper left! (m68k-AmigaOS |
|
|
Togglo.lha |
30.8KB |
14-12-0112/01 |
30k Make alignments of same coloured tiles! (m68k- |
30k Make alignments of same coloured tiles! (m68k- |
|
|
ArcheoBot.lha |
40.4KB |
14-11-1411/14 |
40k Find artifacts from Earth's past! (m68k-AmigaO |
40k Find artifacts from Earth's past! (m68k-AmigaO |
|
|
Eqwi.lha |
36KB |
14-11-1411/14 |
35k Clear all tiles from each board! (m68k-AmigaOS |
35k Clear all tiles from each board! (m68k-AmigaOS |
|
|
X_marks.lha |
29.5KB |
14-11-1411/14 |
29k Spot the 'X' marks! (m68k-AmigaOS >= 1.3.0) |
29k Spot the 'X' marks! (m68k-AmigaOS >= 1.3.0) |
|
|
Ang.lha |
31.9KB |
14-10-0710/07 |
31k Move angles to form square shapes. (m68k-Amiga |
31k Move angles to form square shapes. (m68k-Amiga |
|
|
Arroze.lha |
30.4KB |
14-10-0710/07 |
30k Move arrows and get to the exit! (m68k-AmigaOS |
30k Move arrows and get to the exit! (m68k-AmigaOS |
|
|
Dodecagon.lha |
30.2KB |
14-10-0710/07 |
30k Connect all tiles! (m68k-AmigaOS >= 1.3.0) |
30k Connect all tiles! (m68k-AmigaOS >= 1.3.0) |
|
|
Simonize.lha |
30.8KB |
14-08-2908/29 |
30k Recreate a pattern created by the Amiga (m68k- |
30k Recreate a pattern created by the Amiga (m68k- |
|
|
PyramiSol.lha |
33.7KB |
14-08-1408/14 |
33k Play this pyramidal shaped card game! (m68k-Am |
33k Play this pyramidal shaped card game! (m68k-Am |
|
|
Atoms-X.lha |
1MB |
14-07-2207/22 |
1050k Strategy/Action Board Game for Workbench (m6 |
1050k Strategy/Action Board Game for Workbench (m6 |
|
|
DoorMaze.lha |
32.5KB |
14-07-1607/16 |
32k Open doors and get to the exit! (m68k-AmigaOS |
32k Open doors and get to the exit! (m68k-AmigaOS |
|
|
Xess.lha |
31.2KB |
14-07-0507/05 |
31k Put some 'X' shapes! (m68k-AmigaOS >= 1.3.0) |
31k Put some 'X' shapes! (m68k-AmigaOS >= 1.3.0) |
|
|
Blokator.lha |
33.5KB |
14-06-2706/27 |
33k Put together blocks of same type or colour (m6 |
33k Put together blocks of same type or colour (m6 |
|
|
Oslide.lha |
32.1KB |
14-06-2706/27 |
32k Clear all tiles from the board! (m68k-AmigaOS |
32k Clear all tiles from the board! (m68k-AmigaOS |
|
|
Thumper.lha |
35.1KB |
14-06-2706/27 |
35k Move shapes to their resp. destinations (m68k- |
35k Move shapes to their resp. destinations (m68k- |
|
|
Try_Angle.lha |
34.2KB |
14-06-2706/27 |
34k Move on some triangles! (m68k-AmigaOS >= 1.3.0 |
34k Move on some triangles! (m68k-AmigaOS >= 1.3.0 |
|
|
Whippo.lha |
33.1KB |
14-06-1806/18 |
33k Move all bars in the right order (m68k-AmigaOS |
33k Move all bars in the right order (m68k-AmigaOS |
|
|
iTrix.lha |
31.7KB |
14-06-0706/07 |
31k Move together tiles of the same type! (m68k-Am |
31k Move together tiles of the same type! (m68k-Am |
|
|
Gemology.lha |
35.2KB |
14-04-1004/10 |
35k Play with some gems! (m68k-AmigaOS >= 1.3.0) |
35k Play with some gems! (m68k-AmigaOS >= 1.3.0) |
|
|
Linko.lha |
34.8KB |
14-03-2303/23 |
34k Move links and get to the exit! (m68k-AmigaOS |
34k Move links and get to the exit! (m68k-AmigaOS |
|
|
Chainy.lha |
48.7KB |
14-03-0903/09 |
48k Link-up some chains! (m68k-AmigaOS >= 1.3.0) |
48k Link-up some chains! (m68k-AmigaOS >= 1.3.0) |
|
|
HaffaChainy.lha |
48.5KB |
14-03-0903/09 |
48k Link-up chains on a 6 by 8 tile board! (m68k-A |
48k Link-up chains on a 6 by 8 tile board! (m68k-A |
|
|
MiniChainy.lha |
48.4KB |
14-03-0903/09 |
48k Link-up chains! (m68k-AmigaOS >= 1.3.0) |
48k Link-up chains! (m68k-AmigaOS >= 1.3.0) |
|
|
Bricky.lha |
32.3KB |
14-02-2102/21 |
32k Place all bricks on a triangular board (m68k-A |
32k Place all bricks on a triangular board (m68k-A |
|
|
Ybrick.lha |
32.1KB |
14-02-2102/21 |
32k Place bricks on the wall (m68k-AmigaOS >= 1.3. |
32k Place bricks on the wall (m68k-AmigaOS >= 1.3. |
|
|
Bipaire.lha |
38.7KB |
14-02-1902/19 |
38k Find all pairs of tiles! (m68k-AmigaOS >= 1.3. |
38k Find all pairs of tiles! (m68k-AmigaOS >= 1.3. |
|
|
Building.lha |
32.1KB |
14-02-1902/19 |
32k Turn off all the lights in the building (m68k- |
32k Turn off all the lights in the building (m68k- |
|
|
Tanglink.lha |
36.6KB |
14-02-1902/19 |
36k Recreate various patterns (m68k-AmigaOS >= 1.3 |
36k Recreate various patterns (m68k-AmigaOS >= 1.3 |
|
|
Trapezik.lha |
31KB |
14-02-1902/19 |
31k Make some trapezes! (m68k-AmigaOS >= 1.3.0) |
31k Make some trapezes! (m68k-AmigaOS >= 1.3.0) |
|
|
Tri.lha |
33.7KB |
14-02-1902/19 |
33k Have fun with some links! (m68k-AmigaOS >= 1.3 |
33k Have fun with some links! (m68k-AmigaOS >= 1.3 |
|
|
BBBubbles.lha |
30.8KB |
14-02-0902/09 |
30k Blow up bubbles of the same size! (m68k-AmigaO |
30k Blow up bubbles of the same size! (m68k-AmigaO |
|
|
Labyx.lha |
34.1KB |
14-02-0102/01 |
34k Find the exit! (m68k-AmigaOS >= 1.3.0) |
34k Find the exit! (m68k-AmigaOS >= 1.3.0) |
|
|
Accumulus.lha |
32.9KB |
14-01-0301/03 |
32k Don't put same types of tiles together (m68k-A |
32k Don't put same types of tiles together (m68k-A |
|
|
Arroway.lha |
32.5KB |
14-01-0301/03 |
32k Align arrows in the same direction (m68k-Amiga |
32k Align arrows in the same direction (m68k-Amiga |
|
|
Queens.lha |
31.1KB |
13-12-2412/24 |
31k Place 8 Queens on a chessboard! (m68k-AmigaOS |
31k Place 8 Queens on a chessboard! (m68k-AmigaOS |
|
|
MyTiles.lha |
32KB |
13-12-2312/23 |
31k Clear up boards containing numbered tiles (m68 |
31k Clear up boards containing numbered tiles (m68 |
|
|
Noel_Q.lha |
35.6KB |
13-12-1812/18 |
35k A Christmas theme peg game... (m68K-AmigaOS >= |
35k A Christmas theme peg game... (m68K-AmigaOS >= |
|
|
Noblik.lha |
33.2KB |
13-12-1112/11 |
33k Move bars but do not connect 'em! (m68k-AmigaO |
33k Move bars but do not connect 'em! (m68k-AmigaO |
|
|
Re_fle_chi.lha |
31.7KB |
13-12-1112/11 |
31k Create kaleidoscopic patterns! (m68k-AmigaOS > |
31k Create kaleidoscopic patterns! (m68k-AmigaOS > |
|
|
Iarrow.lha |
31.2KB |
13-11-1611/16 |
31k Move or rotate some arrows (m68k-AmigaOS >= 1. |
31k Move or rotate some arrows (m68k-AmigaOS >= 1. |
|
|
Brikon.lha |
30.7KB |
13-10-2210/22 |
30k Place all the bricks! (m68k-AmigaOS >= 1.3.0) |
30k Place all the bricks! (m68k-AmigaOS >= 1.3.0) |
|
|
DominoH.lha |
31KB |
13-10-2210/22 |
30k Recreate all 28 dominos (m68k-AmigaOS >= 1.3.0 |
30k Recreate all 28 dominos (m68k-AmigaOS >= 1.3.0 |
|
|
Do_mi_no.lha |
30.4KB |
13-10-2210/22 |
30k Create 28 dominos! (m68k-AmigaOS >= 1.3.0) |
30k Create 28 dominos! (m68k-AmigaOS >= 1.3.0) |
|
|
Ocqua.lha |
31.3KB |
13-10-2210/22 |
31k Align 5 or more tiles of the same pattern (m68 |
31k Align 5 or more tiles of the same pattern (m68 |
|
|
OctHex.lha |
31.5KB |
13-10-2210/22 |
31k Align 5 or more tiles of the same pattern (m68 |
31k Align 5 or more tiles of the same pattern (m68 |
|
|
OctiX.lha |
31.4KB |
13-10-2210/22 |
31k Align 5 or more tiles of the same pattern (m68 |
31k Align 5 or more tiles of the same pattern (m68 |
|
|
OcTri.lha |
31.4KB |
13-10-2210/22 |
31k Align 5 or more tiles of the same pattern (m68 |
31k Align 5 or more tiles of the same pattern (m68 |
|
|
Bloksters.lha |
35KB |
13-10-1510/15 |
34k Align 4 blocks of the same colour! (m68k-Amiga |
34k Align 4 blocks of the same colour! (m68k-Amiga |
|
|
Eclairium.lha |
35.2KB |
13-10-1510/15 |
35k Play with lightning! (m68k-AmigaOS >= 1.3.0) |
35k Play with lightning! (m68k-AmigaOS >= 1.3.0) |
|
|
HoloH.lha |
34.9KB |
13-10-1510/15 |
34k Move shapes in the hole! (m68k-AmigaOS >= 1.3. |
34k Move shapes in the hole! (m68k-AmigaOS >= 1.3. |
|
|
Crossik.lha |
34.5KB |
13-10-0410/04 |
34k Places crosses of the same type together (m68k |
34k Places crosses of the same type together (m68k |
|
|
Arrowz.lha |
36.3KB |
13-09-2809/28 |
36k Point arrows to coloured tiles! (m68k-AmigaOS |
36k Point arrows to coloured tiles! (m68k-AmigaOS |
|
|
GridBlock.lha |
34KB |
13-09-0309/03 |
33k Unlock all corners! (m68k-AmigaOS >= 1.3.0) |
33k Unlock all corners! (m68k-AmigaOS >= 1.3.0) |
|
|
Blokop.lha |
33.3KB |
13-08-2708/27 |
33k Move a coloured box to the exit! (m68k-AmigaOS |
33k Move a coloured box to the exit! (m68k-AmigaOS |
|
|
Kaleido.lha |
34.2KB |
13-08-0308/03 |
34k Match all kaleidoscopic patterns! (m68k-AmigaO |
34k Match all kaleidoscopic patterns! (m68k-AmigaO |
|
|
kulki.lha |
275.7KB |
13-07-0607/06 |
275k Nice game for faster Amigas (m68k-amigaos) |
275k Nice game for faster Amigas (m68k-amigaos) |
|
|
Ballounes.lha |
31.8KB |
13-06-1906/19 |
31k Burst some balloons! (m68k-AmigaOS >= 1.3.0) |
31k Burst some balloons! (m68k-AmigaOS >= 1.3.0) |
|
|
InterBall.lha |
33.6KB |
13-06-1906/19 |
33k Burst some balls! (m68k-AmigaOS >= 1.3.0) |
33k Burst some balls! (m68k-AmigaOS >= 1.3.0) |
|
|
MySquare.lha |
33KB |
13-06-1906/19 |
33k Try to solve this mathematical puzzle! (m68k-A |
33k Try to solve this mathematical puzzle! (m68k-A |
|
|
Triom.lha |
34.2KB |
13-06-1906/19 |
34k Make trios of shapes! (m68k-AmigaOS >= 1.3.0) |
34k Make trios of shapes! (m68k-AmigaOS >= 1.3.0) |
|
|
HexiCon.lha |
30.5KB |
13-05-1105/11 |
30k Use the links to form an hexagon (m68k-AmigaOS |
30k Use the links to form an hexagon (m68k-AmigaOS |
|
|
MultiCon.lha |
32.3KB |
13-05-1105/11 |
32k Use the links to form various shapes (m68k-Ami |
32k Use the links to form various shapes (m68k-Ami |
|
|
TriCon.lha |
30.6KB |
13-05-1105/11 |
30k Use the links to form a triangle (m68k-AmigaOS |
30k Use the links to form a triangle (m68k-AmigaOS |
|
|
Angolos.lha |
33.3KB |
13-05-0705/07 |
33k Make as many angles as you can! (m68k-AmigaOS |
33k Make as many angles as you can! (m68k-AmigaOS |
|
|
Create_a_Q.lha |
44.2KB |
13-05-0705/07 |
44k Create and play your own 'Q' games! (m68k-Amig |
44k Create and play your own 'Q' games! (m68k-Amig |
|
|
Deblok.lha |
32.7KB |
13-04-1904/19 |
32k Unlock all bars! (m68k-AmigaOS >= 1.3.0) |
32k Unlock all bars! (m68k-AmigaOS >= 1.3.0) |
|
|
Squax.lha |
32.1KB |
13-03-1203/12 |
32k Match the game patterns! (m68k-AmigaOS >= 1.3. |
32k Match the game patterns! (m68k-AmigaOS >= 1.3. |
|
|
ColorBarr.lha |
33.1KB |
13-02-1202/12 |
33k Line-up coloured tiles! (m68k-AmigaOS >= 1.3.0 |
33k Line-up coloured tiles! (m68k-AmigaOS >= 1.3.0 |
|
|
Labyzarre.lha |
35.1KB |
13-02-1202/12 |
35k Find your way to the exit! (m68k-AmigaOS >= 1. |
35k Find your way to the exit! (m68k-AmigaOS >= 1. |
|
|
AlphaQuad.lha |
32.1KB |
13-01-2601/26 |
32k Place the letters in the right order! (m68k-Am |
32k Place the letters in the right order! (m68k-Am |
|
|
BulGom.lha |
33.6KB |
13-01-2601/26 |
33k Burst some bubbles! (m68k-AmigaOS >= 1.3.0) |
33k Burst some bubbles! (m68k-AmigaOS >= 1.3.0) |
|
|
Numo.lha |
31.5KB |
13-01-2601/26 |
31k Find all pairs of corresponding numbers (m68k- |
31k Find all pairs of corresponding numbers (m68k- |
|
|
Quetiles.lha |
32.3KB |
13-01-2601/26 |
32k Change all tiles to one colour! (m68k-AmigaOS |
32k Change all tiles to one colour! (m68k-AmigaOS |
|
|
Roman_Wheel.lha |
30.8KB |
13-01-2601/26 |
30k Place the numbers in the right order! (m68k-Am |
30k Place the numbers in the right order! (m68k-Am |
|
|
SevenHex.lha |
27.7KB |
13-01-2601/26 |
27k Place 7 pawns on an hexagonal board! (m68k-Ami |
27k Place 7 pawns on an hexagonal board! (m68k-Ami |
|
|
Tri_It.lha |
34.6KB |
13-01-2601/26 |
34k Try to match a triangular pattern (m68K-AmigaO |
34k Try to match a triangular pattern (m68K-AmigaO |
|
|
XCenter.lha |
29.5KB |
13-01-2601/26 |
29k Link from the center to the edge! (m68k-AmigaO |
29k Link from the center to the edge! (m68k-AmigaO |
|
|
Bordo.lha |
34KB |
13-01-0401/04 |
34k Line up 3 tiles of the same colour! (m68k-Amig |
34k Line up 3 tiles of the same colour! (m68k-Amig |
|
|
GoFigure.lha |
40KB |
13-01-0401/04 |
39k Create some closed figures! (m68k-AmigaOS >= 1 |
39k Create some closed figures! (m68k-AmigaOS >= 1 |
|
|
Connexions.lha |
29.3KB |
12-11-1611/16 |
29k Link all tiles! (m68k-AmigaOS >= 1.3.0) |
29k Link all tiles! (m68k-AmigaOS >= 1.3.0) |
|
|
In_And_Out.lha |
35.1KB |
12-11-1611/16 |
35k Try to find the exit! (m68k-AmigaOS >= 1.3.0) |
35k Try to find the exit! (m68k-AmigaOS >= 1.3.0) |
|
|
Land_O_Mines.lha |
35.3KB |
12-11-1611/16 |
35k Try to get out of the mine field! (m68k-AmigaO |
35k Try to get out of the mine field! (m68k-AmigaO |
|
|
PentA.lha |
34.1KB |
12-11-1611/16 |
34k Place all shapes in a rectangular area! (m68k- |
34k Place all shapes in a rectangular area! (m68k- |
|
|
SafeKraker.lha |
33KB |
12-11-1611/16 |
32k Try to find the secret code! (m68k-AmigaOS >= |
32k Try to find the secret code! (m68k-AmigaOS >= |
|
|
Ice_Dungeon.lha |
48.1KB |
12-10-2510/25 |
48k Find talismans in the Ice Dungeon! (m68k-Amiga |
48k Find talismans in the Ice Dungeon! (m68k-Amiga |
|
|
Colorit.lha |
32.8KB |
12-10-0410/04 |
32k Try to match the displayed pattern (m68k-Amiga |
32k Try to match the displayed pattern (m68k-Amiga |
|
|
Hexit.lha |
34KB |
12-10-0410/04 |
34k Try to match an hexagonal shaped pattern (m68k |
34k Try to match an hexagonal shaped pattern (m68k |
|
|
Pwaps.lha |
32.8KB |
12-08-2708/27 |
32k Put together tiles of the same type (m68k-Amig |
32k Put together tiles of the same type (m68k-Amig |
|
|
klix_os3.lha |
3.4MB |
12-05-0205/02 |
3516k A small game similar to Sokoban (m68k-amigao |
3516k A small game similar to Sokoban (m68k-amigao |
|
|
symbolrechnen_os3.lha |
2.1MB |
12-04-1004/10 |
2177k A mathematic algebraph puzzle (m68k-amigaos) |
2177k A mathematic algebraph puzzle (m68k-amigaos) |
|
|
bageln_os3.lha |
1.3MB |
12-04-0704/07 |
1309k A small numbers game (m68k-amigaos) |
1309k A small numbers game (m68k-amigaos) |
|
|
aceyducey_keho.lha |
1.3MB |
12-04-0204/02 |
1341k Simulation of the Acey Ducey card game (m68k |
1341k Simulation of the Acey Ducey card game (m68k |
|
|
Hexa_Q.lha |
34.3KB |
12-03-0803/08 |
34k Try this hexagonal shaped peg game! (m68k-Amig |
34k Try this hexagonal shaped peg game! (m68k-Amig |
|
|
Multi_Q.lha |
35.7KB |
12-03-0803/08 |
35k 4 peg games in one program! (m68k-AmigaOS >= 1 |
35k 4 peg games in one program! (m68k-AmigaOS >= 1 |
|
|
Star_Q.lha |
35.2KB |
12-03-0803/08 |
35k Try to solve these star-shaped peg games (m68k |
35k Try to solve these star-shaped peg games (m68k |
|
|
X_Q.lha |
34.1KB |
12-03-0803/08 |
34k An 'X' shaped peg game (m68k-AmigaOS >= 1.3.0) |
34k An 'X' shaped peg game (m68k-AmigaOS >= 1.3.0) |
|
|
Pivoto.lha |
33.4KB |
12-03-0703/07 |
33k Make alignments of same coloured tiles! (m68k- |
33k Make alignments of same coloured tiles! (m68k- |
|
|
crosscrabtris_morphos.lha |
7.9MB |
12-01-3101/31 |
8127k A mix of crossword scrabble and tetris (ppc- |
8127k A mix of crossword scrabble and tetris (ppc- |
|
|
crosscrabtris_os4.lha |
7.5MB |
12-01-2501/25 |
7654k A mix of crossword scrabble and tetris (ppc- |
7654k A mix of crossword scrabble and tetris (ppc- |
|
|
imbiss_os4.lha |
1.3MB |
12-01-2201/22 |
1355k Buy and sell hamburgers (ppc-amigaos >= 4.0. |
1355k Buy and sell hamburgers (ppc-amigaos >= 4.0. |
|
|
doors.lha |
2MB |
12-01-1201/12 |
2009k Open 4 magic doors to get the prize (m68k-am |
2009k Open 4 magic doors to get the prize (m68k-am |
|
|
crosscrabtris_os3.lha |
6.7MB |
12-01-0701/07 |
6888k A mix of crossword scrabble and tetris (m68k |
6888k A mix of crossword scrabble and tetris (m68k |
|
|
symbolrechnen.lha |
2.6MB |
12-01-0601/06 |
2698k A mathematic algebraph puzzle (ppc-amigaos > |
2698k A mathematic algebraph puzzle (ppc-amigaos > |
|
|
klix.lha |
1.9MB |
12-01-0501/05 |
1974k A logical game a bit similar to Sokoban (ppc |
1974k A logical game a bit similar to Sokoban (ppc |
|
|
Cubuc.lha |
33.5KB |
11-11-2311/23 |
33k Rotate cubes so they line up (m68k-AmigaOS >= |
33k Rotate cubes so they line up (m68k-AmigaOS >= |
|
|
ramnetpong.lha |
509.8KB |
11-03-0803/08 |
509k NetPong a good ols sdl based game.. (i386-aro |
509k NetPong a good ols sdl based game.. (i386-aro |
|
|
amigang-tetris1.lha |
306.7KB |
10-09-1709/17 |
306k Amigang Tetris (i386-aros) |
306k Amigang Tetris (i386-aros) |
|
|
Time-Waster.lha |
36.2KB |
10-09-1209/12 |
36k Useless Time Wasting Game. (m68k-amigaos) |
36k Useless Time Wasting Game. (m68k-amigaos) |
|
|
HBMonopoly.lha |
751.5KB |
09-11-0911/09 |
751k Monopoly game with network support (m68k-amig |
751k Monopoly game with network support (m68k-amig |
|
|
tinyinvaders.lha |
15.7KB |
09-09-0709/07 |
15k Tiny Invaders on your WB! (m68k-AmigaOS >= 3.0 |
15k Tiny Invaders on your WB! (m68k-AmigaOS >= 3.0 |
|
|
snakee.tar.gz |
78.1KB |
09-03-0403/04 |
78k No Readme available |
78k No Readme available |
|
|
Snakee.lha |
70.7KB |
09-02-0302/03 |
70k A MUI-based wormgame with including source. (p |
70k A MUI-based wormgame with including source. (p |
|
|
BlackJack3.lha |
208KB |
07-09-2609/26 |
208k Game of Blackjack (m68k-amigaos >= 3.9.0) |
208k Game of Blackjack (m68k-amigaos >= 3.9.0) |
|
|
amtris.lha |
16.9KB |
07-08-0808/08 |
16k Simple WB Tetris clone (m68k-amigaos >= 1.3.0) |
16k Simple WB Tetris clone (m68k-amigaos >= 1.3.0) |
|
|
AF-ArTKanoidSkin.lha |
241.8KB |
07-04-1304/13 |
241k Skin for ArTKanoid game (generic) |
241k Skin for ArTKanoid game (generic) |
|
|
SkinsArTKanoid.lha |
673.5KB |
06-12-2112/21 |
673k More skins for ArTKanoid game (generic) |
673k More skins for ArTKanoid game (generic) |
|
|
ArTKanoid.lha |
745.9KB |
05-09-2409/24 |
745k Break Out/Arkanoid clone for Workbench (m68k- |
745k Break Out/Arkanoid clone for Workbench (m68k- |
|
|
d_poker_os4.lha |
325.6KB |
05-05-0805/08 |
325k Port of Destructive Poker to OS4 (ppc-amigaos |
325k Port of Destructive Poker to OS4 (ppc-amigaos |
|
|
watchNplay.lha |
432.9KB |
03-08-1608/16 |
432k Effects, games, and utilities. -V2.4- (m68k-a |
432k Effects, games, and utilities. -V2.4- (m68k-a |
|
|
Trihex.lha |
24KB |
03-08-0308/03 |
24k Logical board game (0-2 Players) (m68k-amigaos |
24k Logical board game (0-2 Players) (m68k-amigaos |
|
|
Kulce_HU.lha |
1.4KB |
03-04-1904/19 |
1k Hungarian catalog for Kulce game (generic) |
1k Hungarian catalog for Kulce game (generic) |
|
|
Kulce.lha |
136.1KB |
03-04-1304/13 |
136k Nice logical WB game by Gucio (m68k-amigaos) |
136k Nice logical WB game by Gucio (m68k-amigaos) |
|
|
robotfindskitt.lha |
16.7KB |
03-02-0202/02 |
16k Robotfindskitten clone (+Amiga E source) (m68k |
16k Robotfindskitten clone (+Amiga E source) (m68k |
|
|
AmiBlocks.lha |
146.4KB |
03-01-2601/26 |
146k A puzzle game for OS 3.x. C sources (m68k-ami |
146k A puzzle game for OS 3.x. C sources (m68k-ami |
|
|
WBTriz_v07c.lha |
537.6KB |
03-01-2601/26 |
537k The best Tetris for WB! (m68k-amigaos) |
537k The best Tetris for WB! (m68k-amigaos) |
|
|
MenoBoxXmas.lha |
628.5KB |
03-01-0301/03 |
628k 3D-platformer in OpenGL-window V1.0 (m68k-ami |
628k 3D-platformer in OpenGL-window V1.0 (m68k-ami |
|
|
ArTKanoidSkin.lha |
20.2KB |
02-11-2211/22 |
20k MacOS X like skin for ArTKanoid 2.0 (generic) |
20k MacOS X like skin for ArTKanoid 2.0 (generic) |
|
|
WBTriz_v07b.lha |
446KB |
02-10-2710/27 |
446k The best tetris for WB! AGA req (m68k-amigaos |
446k The best tetris for WB! AGA req (m68k-amigaos |
|
|
SNBoersenFreak.lha |
66.8KB |
02-09-0809/08 |
66k Real time stock exchange play (Germany) (m68k- |
66k Real time stock exchange play (Germany) (m68k- |
|
|
MenoBox.lha |
479.3KB |
02-09-0109/01 |
479k 3D-platformer in OpenGL-window (m68k-amigaos; |
479k 3D-platformer in OpenGL-window (m68k-amigaos; |
|
|
ImuBox.lha |
60.3KB |
02-07-1107/11 |
60k Tiny game in StormMesa OpenGL-window (m68k-ami |
60k Tiny game in StormMesa OpenGL-window (m68k-ami |
|
|
Detris.lha |
96.8KB |
02-06-0206/02 |
96k Tetris for WB by Deniil 715! v3.2 BETA3 (m68k- |
96k Tetris for WB by Deniil 715! v3.2 BETA3 (m68k- |
|
|
AmiKniffel.lha |
157.7KB |
02-04-1404/14 |
157k A Yet another YahZee for WB (German only) (m6 |
157k A Yet another YahZee for WB (German only) (m6 |
|
|
TTT.lha |
111.5KB |
02-04-1404/14 |
111k A simple TicTacToe Game (German only) (m68k-a |
111k A simple TicTacToe Game (German only) (m68k-a |
|
|
Boersenkrach.lha |
54.2KB |
02-01-1601/16 |
54k Simple stock exchange game (German) (m68k-amig |
54k Simple stock exchange game (German) (m68k-amig |
|
|
YambMUI.lha |
50.2KB |
01-11-1811/18 |
50k Game with dices. (V1.45) *NEW* (m68k-amigaos) |
50k Game with dices. (V1.45) *NEW* (m68k-amigaos) |
|
|
Piggy.lha |
9KB |
01-10-0710/07 |
8k Multi player dice game written in Arexx. (gener |
8k Multi player dice game written in Arexx. (gener |
|
|
Pishti.lha |
112KB |
01-06-0706/07 |
111k Popular Turkish card game. (v1.1) (m68k-amiga |
111k Popular Turkish card game. (v1.1) (m68k-amiga |
|
|
WBsteroids.lha |
271.6KB |
00-12-1112/11 |
271k Asteroids-clone in scaleable wb-window (m68k- |
271k Asteroids-clone in scaleable wb-window (m68k- |
|
|
simplepac.lha |
73.8KB |
00-10-1610/16 |
73k Version 1.3 of the simple WB Pacman Game (m68k |
73k Version 1.3 of the simple WB Pacman Game (m68k |
|
|
WBArmy.lha |
211.1KB |
00-09-1609/16 |
211k Like Scorched Tanks, but in WB window. (m68k- |
211k Like Scorched Tanks, but in WB window. (m68k- |
|
|
Klotz.lha |
98.1KB |
00-07-2107/21 |
98k Classic WB-T*tris, colorful, with sfx (m68k-am |
98k Classic WB-T*tris, colorful, with sfx (m68k-am |
|
|
WBPerplexity16.lha |
645.8KB |
00-07-1707/17 |
645k The ultimate workbench puzzle game! (m68k-ami |
645k The ultimate workbench puzzle game! (m68k-ami |
|
|
cdworm.lha |
21.8KB |
00-05-1205/12 |
21k A funky snake game "clone" from OnyxSoft (m68k |
21k A funky snake game "clone" from OnyxSoft (m68k |
|
|
Solohalma.lha |
43.3KB |
00-01-2101/21 |
43k Boardgame for one person (m68k-amigaos) |
43k Boardgame for one person (m68k-amigaos) |
|
|
Soloh_trans.lha |
15.7KB |
00-01-1801/18 |
15k Various translations for Solohalma (generic) |
15k Various translations for Solohalma (generic) |
|
|
Wolf.lha |
71.4KB |
00-01-0601/06 |
71k Remake of a Soviet electronic game. (m68k-amig |
71k Remake of a Soviet electronic game. (m68k-amig |
|
|
Boum.lha |
24KB |
99-11-2611/26 |
24k Nice system & user-friendly minesweeper (m68k- |
24k Nice system & user-friendly minesweeper (m68k- |
|
|
blitztiler.lha |
32.1KB |
99-04-0804/08 |
32k Simple WB board game for DBLhires scrn. (m68k- |
32k Simple WB board game for DBLhires scrn. (m68k- |
|
|
Luffar.lha |
21.6KB |
99-03-2303/23 |
21k A TCP/IP Noughts&Crosses game. (m68k-amigaos) |
21k A TCP/IP Noughts&Crosses game. (m68k-amigaos) |
|
|
freecell.lha |
77KB |
99-03-0203/02 |
76k A Workbench card game (m68k-amigaos) |
76k A Workbench card game (m68k-amigaos) |
|
|
ShkSnake.lha |
6.2KB |
99-02-0302/03 |
6k WB Game - Snake clone [v1.7] (m68k-amigaos) |
6k WB Game - Snake clone [v1.7] (m68k-amigaos) |
|
|
BSnake.lha |
170.2KB |
98-12-1312/13 |
170k Snake game in Blitz2 (m68k-amigaos) |
170k Snake game in Blitz2 (m68k-amigaos) |
|
|
Bangem.lha |
34.2KB |
98-10-2510/25 |
34k Nice action (?) game from the carnivals (m68k- |
34k Nice action (?) game from the carnivals (m68k- |
|
|
Be.lha |
28.6KB |
98-10-0710/07 |
28k Nice action (?) game from the carnivals (m68k- |
28k Nice action (?) game from the carnivals (m68k- |
|
|
arcanoid.lha |
117.2KB |
98-08-0908/09 |
117k "Arkanoid" clone in window version 2.9a (m68k |
117k "Arkanoid" clone in window version 2.9a (m68k |
|
|
arcanoid_src.lha |
164.3KB |
98-08-0908/09 |
164k Asm source code to MiniArcanoid (generic) |
164k Asm source code to MiniArcanoid (generic) |
|
|
BlackHole.lha |
31.4KB |
98-07-1307/13 |
31k One player bump the baddies game (m68k-amigaos |
31k One player bump the baddies game (m68k-amigaos |
|
|
WBPET2.lha |
824.5KB |
98-06-2506/25 |
824k The BEST pet for Amiga. (m68k-amigaos) |
824k The BEST pet for Amiga. (m68k-amigaos) |
|
|
xwins_fr.lha |
718b |
98-04-1704/17 |
1k French catalog for XWing a nice WB game (generi |
1k French catalog for XWing a nice WB game (generi |
|
|
xwins.lha |
32.7KB |
98-02-0502/05 |
32k Very nice WB game (like 4Wins) (m68k-amigaos) |
32k Very nice WB game (like 4Wins) (m68k-amigaos) |
|
|
amipet.lha |
109.6KB |
98-01-2501/25 |
109k Amiga Pet V1.14 (m68k-amigaos) |
109k Amiga Pet V1.14 (m68k-amigaos) |
|
|
AQuix.lha |
122.9KB |
98-01-2301/23 |
122k Separate blocks by drawing lines (m68k-amigao |
122k Separate blocks by drawing lines (m68k-amigao |
|
|
Mui-Kniffel.lha |
17.5KB |
98-01-0501/05 |
17k Kniffel/Yazzee Game (German) (m68k-amigaos) |
17k Kniffel/Yazzee Game (German) (m68k-amigaos) |
|
|
HIT1_0.lha |
655.5KB |
97-09-2309/23 |
655k A MagicWB Hang Man Game! (m68k-amigaos) |
655k A MagicWB Hang Man Game! (m68k-amigaos) |
|
|
CatTrap14.lha |
26.8KB |
97-08-1808/18 |
26k CatTrap - Push blocks and trap the cats! (m68k |
26k CatTrap - Push blocks and trap the cats! (m68k |
|
|
WackBan1_01.lha |
50.5KB |
97-07-2807/28 |
50k PacMan for WB. Improved V1.01. NcG (m68k-amiga |
50k PacMan for WB. Improved V1.01. NcG (m68k-amiga |
|
|
WackBan.lha |
42.4KB |
97-07-2107/21 |
42k PacMan in a window. By NC.Gamez. (m68k-amigaos |
42k PacMan in a window. By NC.Gamez. (m68k-amigaos |
|
|
SPS.lha |
41KB |
97-06-2406/24 |
40k V2 of the spectacularly pointless game. (m68k- |
40k V2 of the spectacularly pointless game. (m68k- |
|
|
arcanoid28-29.lha |
46.2KB |
97-05-1405/14 |
46k Patch from MiniArcanoid 2.8 to 2.9 (m68k-amiga |
46k Patch from MiniArcanoid 2.8 to 2.9 (m68k-amiga |
|
|
DiffNumbers.lha |
36.9KB |
97-05-1105/11 |
36k The AmigaVersion of the JEME-API-Classic (m68k |
36k The AmigaVersion of the JEME-API-Classic (m68k |
|
|
AceyDucey.lha |
198.2KB |
97-05-0705/07 |
198k Backgammon clone (m68k-amigaos) |
198k Backgammon clone (m68k-amigaos) |
|
|
MegaMindII.lha |
217.1KB |
97-05-0805/08 |
217k Master Mind clone (m68k-amigaos) |
217k Master Mind clone (m68k-amigaos) |
|
|
arcanoid27-28.lha |
14.6KB |
97-04-0804/08 |
14k Patch from MiniArcanoid 2.7 to 2.8 (m68k-amiga |
14k Patch from MiniArcanoid 2.7 to 2.8 (m68k-amiga |
|
|
arcanoid26-27.lha |
17.1KB |
97-04-0604/06 |
17k Patch from MiniArcanoid 2.6 to 2.7 (m68k-amiga |
17k Patch from MiniArcanoid 2.6 to 2.7 (m68k-amiga |
|
|
detris20.lha |
29.9KB |
97-04-0104/01 |
29k Tetris for WB by Deniil 715! (m68k-amigaos) |
29k Tetris for WB by Deniil 715! (m68k-amigaos) |
|
|
Targetus.lha |
12.7KB |
97-03-2203/22 |
12k Shoot targets! System friendly (m68k-amigaos) |
12k Shoot targets! System friendly (m68k-amigaos) |
|
|
wormgame.lha |
110.8KB |
97-02-1102/11 |
110k The best Workbench Worm Game (m68k-amigaos >= |
110k The best Workbench Worm Game (m68k-amigaos >= |
|
|
Roulette1_1.lha |
23.2KB |
97-01-2301/23 |
23k Roulette game for OS3.x (m68k-amigaos) |
23k Roulette game for OS3.x (m68k-amigaos) |
|
|
Driver.lha |
2.6KB |
97-01-2101/21 |
2k Action game written in pure AmigaDOS (generic) |
2k Action game written in pure AmigaDOS (generic) |
|
|
mefuenf.lha |
15.9KB |
97-01-0901/09 |
15k Small 5x5 game,(German) (m68k-amigaos) |
15k Small 5x5 game,(German) (m68k-amigaos) |
|
|
megalgen.lha |
9.2KB |
97-01-0901/09 |
9k Small "Galgen-Spiel", (German) (m68k-amigaos) |
9k Small "Galgen-Spiel", (German) (m68k-amigaos) |
|
|
Hexagons23.lha |
65.9KB |
96-12-1912/19 |
65k V2.3 of the great hexagonal tetris clone (m68k |
65k V2.3 of the great hexagonal tetris clone (m68k |
|
|
snakebyte.lha |
49.3KB |
96-12-1812/18 |
49k A different type of WB snake game, V1.0 (m68k- |
49k A different type of WB snake game, V1.0 (m68k- |
|
|
blockout.lha |
137.4KB |
96-11-1911/19 |
137k Workbench game with moving blocks (m68k-amiga |
137k Workbench game with moving blocks (m68k-amiga |
|
|
littlesn.lha |
49.4KB |
96-10-2810/28 |
49k Drive a snake between blocks. (m68k-amigaos) |
49k Drive a snake between blocks. (m68k-amigaos) |
|
|
towersof.lha |
42.9KB |
96-10-2810/28 |
42k The classic game of towers (m68k-amigaos) |
42k The classic game of towers (m68k-amigaos) |
|
|
WordHunt.lha |
82.2KB |
96-10-2510/25 |
82k Word search puzzle maker v1.3 (m68k-amigaos) |
82k Word search puzzle maker v1.3 (m68k-amigaos) |
|
|
HexaMine11.lha |
51.3KB |
96-10-2210/22 |
51k Very nice hexagonal Minesweeper, V1.1 (m68k-am |
51k Very nice hexagonal Minesweeper, V1.1 (m68k-am |
|
|
Ponder.lha |
19.3KB |
96-10-1910/19 |
19k Genious Workbench-game (m68k-amigaos) |
19k Genious Workbench-game (m68k-amigaos) |
|
|
samotnik1.1.lha |
10.5KB |
96-10-1610/16 |
10k V1.1 of logical game for WB. (m68k-amigaos) |
10k V1.1 of logical game for WB. (m68k-amigaos) |
|
|
pookah.lha |
70.6KB |
96-10-1010/10 |
70k Version 2 of the popular dice game. (m68k-amig |
70k Version 2 of the popular dice game. (m68k-amig |
|
|
SnakesNAdders2.lha |
41.7KB |
96-10-1010/10 |
41k Workbench/Pubscreen 'worm' game. (m68k-amigaos |
41k Workbench/Pubscreen 'worm' game. (m68k-amigaos |
|
|
SuperWorm211.lha |
116.6KB |
96-08-2108/21 |
116k WB worm game, gradual turning, V2.11 (m68k-am |
116k WB worm game, gradual turning, V2.11 (m68k-am |
|
|
521.lha |
12.2KB |
96-08-1308/13 |
12k Fiendish wb friendly puzzle game (wb 3.0) (m68 |
12k Fiendish wb friendly puzzle game (wb 3.0) (m68 |
|
|
mtrisV12.lha |
11.7KB |
96-07-3107/31 |
11k WB game. Tetris clon. Kick 1.3. No bugs. (m68k |
11k WB game. Tetris clon. Kick 1.3. No bugs. (m68k |
|
|
LittleSnake.lha |
47.9KB |
96-07-1507/15 |
47k A WorkBench game (m68k-amigaos) |
47k A WorkBench game (m68k-amigaos) |
|
|
TowerOfHanoi.lha |
42KB |
96-07-1507/15 |
41k A WorkBench game (m68k-amigaos) |
41k A WorkBench game (m68k-amigaos) |
|
|
sv.lha |
17.2KB |
96-06-2706/27 |
17k Battleship/Schiffe versenken V1.1 (m68k-amigao |
17k Battleship/Schiffe versenken V1.1 (m68k-amigao |
|
|
Mindteaser.lha |
18.2KB |
96-06-2106/21 |
18k Small puzzle game for WB. OS2.0 or higher (m68 |
18k Small puzzle game for WB. OS2.0 or higher (m68 |
|
|
acm_0.2.lha |
156.1KB |
96-06-1306/13 |
156k Kennedy Approach like ATC game - preview (m68 |
156k Kennedy Approach like ATC game - preview (m68 |
|
|
15game.lha |
11.6KB |
96-05-1605/16 |
11k A small WB-game. Move 15 tiles in order. (m68k |
11k A small WB-game. Move 15 tiles in order. (m68k |
|
|
Kranzhand.lha |
16.3KB |
96-04-2704/27 |
16k Little WB-Riddle called Kranzhand (m68k-amigao |
16k Little WB-Riddle called Kranzhand (m68k-amigao |
|
|
amilights1_1.lha |
67.8KB |
96-03-1703/17 |
67k Amilights 1.1, puzzle game for workbench (m68k |
67k Amilights 1.1, puzzle game for workbench (m68k |
|
|
WBSolo.lha |
9.2KB |
96-03-1603/16 |
9k Simple WorkBench Solo game v1.2 (m68k-amigaos) |
9k Simple WorkBench Solo game v1.2 (m68k-amigaos) |
|
|
KRSNAke.lha |
502.1KB |
96-03-0703/07 |
502k The Zen Snake game! [v1.17] fnord! (m68k-amig |
502k The Zen Snake game! [v1.17] fnord! (m68k-amig |
|
|
ColorRiddle13.lha |
41.9KB |
96-02-0702/07 |
41k A mastermind-clone (m68k-amigaos) |
41k A mastermind-clone (m68k-amigaos) |
|
|
hybris_1_7.lha |
39.7KB |
95-11-2111/21 |
39k Tetris-clone, OS2+, V1.7 (m68k-amigaos) |
39k Tetris-clone, OS2+, V1.7 (m68k-amigaos) |
|
|
Blast.lha |
12.9KB |
95-10-3110/31 |
12k Space Shoot game running in window. (m68k-amig |
12k Space Shoot game running in window. (m68k-amig |
|
|
MineSweeper.lha |
34.3KB |
95-09-2409/24 |
34k Nice MineSweeper-Game (m68k-amigaos) |
34k Nice MineSweeper-Game (m68k-amigaos) |
|
|
WinTris121.lha |
86.4KB |
95-09-0709/07 |
86k Workbench Tetris Clone v1.21 (Kick 2.0+) (m68k |
86k Workbench Tetris Clone v1.21 (Kick 2.0+) (m68k |
|
|
BattleSheep.lha |
76.1KB |
95-09-0209/02 |
76k Sink ships (paper game) (m68k-amigaos) |
76k Sink ships (paper game) (m68k-amigaos) |
|
|
Blackjack2.lha |
38.1KB |
95-09-0209/02 |
38k Blackjack card game (m68k-amigaos) |
38k Blackjack card game (m68k-amigaos) |
|
|
Crossword.lha |
22.4KB |
95-09-0209/02 |
22k Several crosswords (m68k-amigaos) |
22k Several crosswords (m68k-amigaos) |
|
|
Daleks.lha |
16KB |
95-09-0209/02 |
15k All-against-one game (simple) (m68k-amigaos) |
15k All-against-one game (simple) (m68k-amigaos) |
|
|
Gladiator.lha |
213.8KB |
95-09-0209/02 |
213k Moria like game on WB (m68k-amigaos) |
213k Moria like game on WB (m68k-amigaos) |
|
|
Pegged.lha |
14.9KB |
95-09-0209/02 |
14k Solitaire game with pins (m68k-amigaos) |
14k Solitaire game with pins (m68k-amigaos) |
|
|
Robots.lha |
18.4KB |
95-09-0209/02 |
18k All against one game on WB (m68k-amigaos) |
18k All against one game on WB (m68k-amigaos) |
|
|
Szkwa.lha |
21.5KB |
95-09-0209/02 |
21k Thinking game on the WB (m68k-amigaos) |
21k Thinking game on the WB (m68k-amigaos) |
|
|
Yinyang.lha |
5.9KB |
95-09-0209/02 |
5k Chinese sliding puzzle game on WB (m68k-amigaos |
5k Chinese sliding puzzle game on WB (m68k-amigaos |
|
|
SnakesNAdders.lha |
23.5KB |
95-07-1107/11 |
23k Workbench/Pubscreen worm game,KS2+ (m68k-amiga |
23k Workbench/Pubscreen worm game,KS2+ (m68k-amiga |
|
|
Puzzle.lha |
15.4KB |
95-06-1306/13 |
15k A simple puzzle game in a WB window. (m68k-ami |
15k A simple puzzle game in a WB window. (m68k-ami |
|
|
DPoker_v1.0b.lha |
33KB |
95-06-0806/08 |
33k GREAT WB+MUI poker (straight-bug fixed) (m68k- |
33k GREAT WB+MUI poker (straight-bug fixed) (m68k- |
|
|
dosadv.lha |
4.3KB |
95-04-1104/11 |
4k The Valley of Mystery-AmigaDOS adventure! (gene |
4k The Valley of Mystery-AmigaDOS adventure! (gene |
|
|
TTA.lha |
18.1KB |
95-03-2103/21 |
18k Genius TicTacToe for Amiga Workbench (m68k-ami |
18k Genius TicTacToe for Amiga Workbench (m68k-ami |
|
|
WBGAndenlvls.lha |
3.2KB |
95-02-0502/05 |
3k Some levels for WBGames (m68k-amigaos) |
3k Some levels for WBGames (m68k-amigaos) |
|
|
DaWormy.lha |
48.3KB |
95-01-0401/04 |
48k The Greatest Workbench Game Ever !! (m68k-amig |
48k The Greatest Workbench Game Ever !! (m68k-amig |
|
|
Snake_II.lha |
15.2KB |
94-12-1612/16 |
15k WB Game ala Worm, Snake, Orm - but better (m68 |
15k WB Game ala Worm, Snake, Orm - but better (m68 |
|
|
SortTiles.lha |
14.7KB |
94-12-1612/16 |
14k WB Game adopted from a Wind*ws game (m68k-amig |
14k WB Game adopted from a Wind*ws game (m68k-amig |
|
|
SuperSnake.lha |
20.7KB |
94-11-0211/02 |
20k Great Snake game for WB (m68k-amigaos) |
20k Great Snake game for WB (m68k-amigaos) |
|
|
WBGames.lha |
74.3KB |
94-11-0211/02 |
74k 6 Games for WB/PubScreen, 7th edition (m68k-am |
74k 6 Games for WB/PubScreen, 7th edition (m68k-am |
|
|
TTTwb.lha |
7.7KB |
94-10-3010/30 |
7k The Clasic pencil & paper game. (m68k-amigaos) |
7k The Clasic pencil & paper game. (m68k-amigaos) |
|
|
mimic.lha |
100.9KB |
94-10-1010/10 |
100k Simon type game for workbench (m68k-amigaos) |
100k Simon type game for workbench (m68k-amigaos) |
|
|
SBLgames1_V3.lha |
258.7KB |
94-10-0410/04 |
258k A collection of five workbench games (m68k-am |
258k A collection of five workbench games (m68k-am |
|
|
mui_game.lha |
75.4KB |
94-10-0110/01 |
75k A workbench game as MUI-application. (m68k-ami |
75k A workbench game as MUI-application. (m68k-ami |
|
|
protris.lha |
206.3KB |
94-06-2306/23 |
206k Tetris clone for the workbench (m68k-amigaos) |
206k Tetris clone for the workbench (m68k-amigaos) |
|
|
WBrain.lha |
21.3KB |
94-05-3105/31 |
21k A thinking game for the WorkBench (m68k-amigao |
21k A thinking game for the WorkBench (m68k-amigao |
|
|
wb2gamesV2.2.lha |
234.1KB |
94-05-2405/24 |
234k A collection of five workbench games (m68k-am |
234k A collection of five workbench games (m68k-am |
|
|
Lines.lha |
66.8KB |
94-03-1403/14 |
66k OS-friendly game: you must draw lines (m68k-am |
66k OS-friendly game: you must draw lines (m68k-am |
|
|
harrier.lha |
22.5KB |
94-01-1101/11 |
22k Workbench-friendly shoot-'em-up (m68k-amigaos) |
22k Workbench-friendly shoot-'em-up (m68k-amigaos) |
|
|
dZug13.lha |
20.6KB |
93-12-1912/19 |
20k An excellent train/wormgame for WB (m68k-amiga |
20k An excellent train/wormgame for WB (m68k-amiga |
|
|
SizeTris10.lha |
25KB |
93-09-0309/03 |
24k Tetris-Clone for the Workbench (m68k-amigaos) |
24k Tetris-Clone for the Workbench (m68k-amigaos) |
|
|
Shuffle.lha |
28.5KB |
93-08-0408/04 |
28k WB game. Sliding blocks. V1.0 (m68k-amigaos) |
28k WB game. Sliding blocks. V1.0 (m68k-amigaos) |
|
|
WBTRIS_1.54.lha |
51.7KB |
93-05-0705/07 |
51k A little Tetris clone to play on the WB (m68k- |
51k A little Tetris clone to play on the WB (m68k- |
|
|
Getem_V1.0.lha |
87.2KB |
93-03-2103/21 |
87k Gem'x alike game for WB. (m68k-amigaos) |
87k Gem'x alike game for WB. (m68k-amigaos) |
|
|
snake.lha |
14.4KB |
93-03-1703/17 |
14k A 2.0+ Workbench snake game (m68k-amigaos) |
14k A 2.0+ Workbench snake game (m68k-amigaos) |
|
|
WBGMS15.lha |
53.5KB |
93-02-0402/04 |
53k The set of desktop games (m68k-amigaos) |
53k The set of desktop games (m68k-amigaos) |
|
|
SnakeGame.lzh |
6.7KB |
92-08-1508/15 |
6k simple system-friendly game, incl. source (m68k |
6k simple system-friendly game, incl. source (m68k |
|
|
aniso.lha |
11.2KB |
92-08-0508/05 |
11k WB puzzle game sim. to Brain Game (m68k-amigao |
11k WB puzzle game sim. to Brain Game (m68k-amigao |
|
|
shiftit.lha |
5.8KB |
92-05-2105/21 |
5k Workbench game - sliding puzzle (m68k-amigaos) |
5k Workbench game - sliding puzzle (m68k-amigaos) |
|
|
4wins.lha |
15.4KB |
92-04-2604/26 |
15k WB game - connect4 clone (m68k-amigaos) |
15k WB game - connect4 clone (m68k-amigaos) |
|
|
Tripppin.lha |
34.1KB |
91-01-1001/10 |
34k Workbench "trip-up-your-opponent" game (m68k-a |
34k Workbench "trip-up-your-opponent" game (m68k-a |
|
|
tomgames.lha |
40.2KB |
90-12-0212/02 |
40k Workbench games (m68k-amigaos) |
40k Workbench games (m68k-amigaos) |
|
|
SnakePit.lha |
286.5KB |
90-04-1604/16 |
286k System friendly, simple, addictive game. (m68 |
286k System friendly, simple, addictive game. (m68 |
|
|
PopLife.lha |
21.9KB |
87-11-1511/15 |
21k Play Life directly on Workbench screen (m68k-a |
21k Play Life directly on Workbench screen (m68k-a |
|