|
afri-demo.zip |
2.6MB |
15-03-1003/10 |
no description |
no description |
|
|
farbrausch_v2_plugins_1.0.zip |
1.1MB |
15-03-1003/10 |
farbrausch consumer consulting
v2 synthesizer system
brought to you by 1337haxorz.de |
farbrausch consumer consulting
v2 synthesizer system
brought to you by 1337haxorz.de |
|
|
fr-015_la_sculpture.zip |
7.7MB |
15-03-1003/10 |
farb-rausch 015
la sculpture
at dialogos2k1
contact:
fanmail@farb-rausch.de |
farb-rausch 015
la sculpture
at dialogos2k1
contact:
fanmail@farb-rausch.de |
|
|
fr-016.zip |
696.4KB |
15-03-1003/10 |
fr016: bytes |
fr016: bytes |
|
|
fr-016b.zip |
696.6KB |
15-03-1003/10 |
fr-016b ! |
fr-016b ! |
|
|
fr-02.zip |
3.6MB |
15-03-1003/10 |
farb-rausch 02 |
farb-rausch 02 |
|
|
fr-020.zip |
6.9MB |
15-03-1003/10 |
fr-020
in control
party version
chaos
gizmo
kb
doj
critikill
wayfinder
released at mekka 2002
wait for the final. sorry again. |
fr-020
in control
party version
chaos
gizmo
kb
doj
critikill
wayfinder
released at mekka 2002
wait for the final. sorry again. |
|
|
fr-022_final.zip |
760KB |
15-03-1003/10 |
f a r b r a u s c h
fr-022: ein.schlag
ms2002 pc intro 64k #2
the final version!
c p//k b//r y g//w a y |
f a r b r a u s c h
fr-022: ein.schlag
ms2002 pc intro 64k #2
the final version!
c p//k b//r y g//w a y |
|
|
fr-025-final.zip |
8.9MB |
15-03-1003/10 |
:::::::::::::::::::::::::::::::::Der neue Farbraus
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
.
:: f r - 0 2 5 : t h e . p o p u l a r . d e m o
:░ final.version
.
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::featuring:::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
--------------------------------------------------
.░
. . ░
: ..
fiver2: direction, visuals.
chaos: code.
wayfinder: music.
sarah hill: character rig, animation & choreograph
giZmo: character design, modelling and weighting
mike may: vocals.
tiberius: character bones.
phaser: additional graphics.
jeff oxborrow: recording.
ronny: pre-recording.
--------------------------------------------------
..::░:::.:::::░:::::::...
░::::::.::░:::::::.:░:::::░░
░░::::::: :::::::░:.:::::░
...... ......... :::::: ░:::::::: ... .........
░░░░░ ░░░░░ ░░░░░░░::.:::..::░:::::░ ░ ░░░░░░░░░░░
.......░:::::.:::░░........
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::;;;░;;;;░;;;;;;;;
visit us at http://www.farb-rausch.com
the final.version offers a few options:
you can select your desired screen resoluti
there are some optimisations that make 1024x
perform particulary well.
if your display has a non-standard aspect ratio l
16:10, you can tell the demo to adjust for that.
"windowed" and "loop demo" will do exactly that.
if your graphics card drivers are up to date and
have DirectX 9.0a installed, you can switch on mul
sampling to enable anti-alias. this increases im
quality a lot, but may also rise compatibil
problems. tip: try 320x240 with multisampling, t
looks cool :-)
if you encounter problems running this demo, you
choose "low image quality".
this will reduce some internal buffers yield
better performance, lower memory requirements
makes things a bit ugly.
if the demo runs jerky you might try to "wait
vblank". on some systems it makes things better,
others it makes things worse.
if you enable the benchmark mode, the demo w
display a benchmark value after it is finished.
don't take that value too seriously... |
:::::::::::::::::::::::::::::::::Der neue Farbraus
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
.
:: f r - 0 2 5 : t h e . p o p u l a r . d e m o
:░ final.version
.
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::featuring:::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
--------------------------------------------------
.░
. . ░
: ..
fiver2: direction, visuals.
chaos: code.
wayfinder: music.
sarah hill: character rig, animation & choreograph
giZmo: character design, modelling and weighting
mike may: vocals.
tiberius: character bones.
phaser: additional graphics.
jeff oxborrow: recording.
ronny: pre-recording.
--------------------------------------------------
..::░:::.:::::░:::::::...
░::::::.::░:::::::.:░:::::░░
░░::::::: :::::::░:.:::::░
...... ......... :::::: ░:::::::: ... .........
░░░░░ ░░░░░ ░░░░░░░::.:::..::░:::::░ ░ ░░░░░░░░░░░
.......░:::::.:::░░........
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::;;;░;;;;░;;;;;;;;
visit us at http://www.farb-rausch.com
the final.version offers a few options:
you can select your desired screen resoluti
there are some optimisations that make 1024x
perform particulary well.
if your display has a non-standard aspect ratio l
16:10, you can tell the demo to adjust for that.
"windowed" and "loop demo" will do exactly that.
if your graphics card drivers are up to date and
have DirectX 9.0a installed, you can switch on mul
sampling to enable anti-alias. this increases im
quality a lot, but may also rise compatibil
problems. tip: try 320x240 with multisampling, t
looks cool :-)
if you encounter problems running this demo, you
choose "low image quality".
this will reduce some internal buffers yield
better performance, lower memory requirements
makes things a bit ugly.
if the demo runs jerky you might try to "wait
vblank". on some systems it makes things better,
others it makes things worse.
if you enable the benchmark mode, the demo w
display a benchmark value after it is finished.
don't take that value too seriously... |
|
|
fr-025-final2.zip |
8.9MB |
15-03-1003/10 |
:::::::::::::::::::::::::::::::::Der neue Farbraus
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
.
:: f r - 0 2 5 : t h e . p o p u l a r . d e m o
:░ final.version
.
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::featuring:::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
--------------------------------------------------
.░
. . ░
: ..
fiver2: direction, visuals.
chaos: code.
wayfinder: music.
sarah hill: character rig, animation & choreograph
giZmo: character design, modelling and weighting
mike may: vocals.
tiberius: character bones.
phaser: additional graphics.
jeff oxborrow: recording.
ronny: pre-recording.
--------------------------------------------------
..::░:::.:::::░:::::::...
░::::::.::░:::::::.:░:::::░░
░░::::::: :::::::░:.:::::░
...... ......... :::::: ░:::::::: ... .........
░░░░░ ░░░░░ ░░░░░░░::.:::..::░:::::░ ░ ░░░░░░░░░░░
.......░:::::.:::░░........
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::;;;░;;;;░;;;;;;;;
visit us at http://www.farb-rausch.com
the final.version offers a few options:
you can select your desired screen resoluti
there are some optimisations that make 1024x
perform particulary well.
if your display has a non-standard aspect ratio l
16:10, you can tell the demo to adjust for that.
"windowed" and "loop demo" will do exactly that.
if your graphics card drivers are up to date and
have DirectX 9.0a installed, you can switch on mul
sampling to enable anti-alias. this increases im
quality a lot, but may also rise compatibil
problems. tip: try 320x240 with multisampling, t
looks cool :-)
if you encounter problems running this demo, you
choose "low image quality".
this will reduce some internal buffers yield
better performance, lower memory requirements
makes things a bit ugly.
if the demo runs jerky you might try to "wait
vblank". on some systems it makes things better,
others it makes things worse.
if you enable the benchmark mode, the demo w
display a benchmark value after it is finished.
don't take that value too seriously... |
:::::::::::::::::::::::::::::::::Der neue Farbraus
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
.
:: f r - 0 2 5 : t h e . p o p u l a r . d e m o
:░ final.version
.
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::featuring:::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
--------------------------------------------------
.░
. . ░
: ..
fiver2: direction, visuals.
chaos: code.
wayfinder: music.
sarah hill: character rig, animation & choreograph
giZmo: character design, modelling and weighting
mike may: vocals.
tiberius: character bones.
phaser: additional graphics.
jeff oxborrow: recording.
ronny: pre-recording.
--------------------------------------------------
..::░:::.:::::░:::::::...
░::::::.::░:::::::.:░:::::░░
░░::::::: :::::::░:.:::::░
...... ......... :::::: ░:::::::: ... .........
░░░░░ ░░░░░ ░░░░░░░::.:::..::░:::::░ ░ ░░░░░░░░░░░
.......░:::::.:::░░........
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::;;;░;;;;░;;;;;;;;
visit us at http://www.farb-rausch.com
the final.version offers a few options:
you can select your desired screen resoluti
there are some optimisations that make 1024x
perform particulary well.
if your display has a non-standard aspect ratio l
16:10, you can tell the demo to adjust for that.
"windowed" and "loop demo" will do exactly that.
if your graphics card drivers are up to date and
have DirectX 9.0a installed, you can switch on mul
sampling to enable anti-alias. this increases im
quality a lot, but may also rise compatibil
problems. tip: try 320x240 with multisampling, t
looks cool :-)
if you encounter problems running this demo, you
choose "low image quality".
this will reduce some internal buffers yield
better performance, lower memory requirements
makes things a bit ugly.
if the demo runs jerky you might try to "wait
vblank". on some systems it makes things better,
others it makes things worse.
if you enable the benchmark mode, the demo w
display a benchmark value after it is finished.
don't take that value too seriously... |
|
|
fr-025.zip |
8.6MB |
15-03-1003/10 |
:::::::::::::::::::::::::::::::::Der neue Farbraus
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:: f r - 0 2 5 : t h e . p o p u l a r . d e m o
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::featuring:::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
--------------------------------------------------
.░
. . ░
: ..
fiver2: direction, visuals.
chaos: code.
wayfinder: music.
sarah hill: character rig, animation & choreograph
giZmo: character design, modelling and weighting
ronny: recording.
andreas thiele: vocals.
tiberius: character bones.
phaser: additional graphics.
kb: name dropping.
ryg: additional name dropping.
--------------------------------------------------
░░░░░░:::░::::░.::::.::░░░░░░░
░::::::.::░:::::::.:░:::::░░
░░::::::: :::::::░:.::::░░
...... ......... :::::: ░:::::::: ... .........
░░░░░ ░░░░░ ░░░░░░░::.:::..::░:::::░ ░ ░░░░░░░░░░░
.......░:::::.:::░░........
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::;;;░;;;;░;;;;;;;;
visit us at http://www.farb-rausch.com |
:::::::::::::::::::::::::::::::::Der neue Farbraus
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:: f r - 0 2 5 : t h e . p o p u l a r . d e m o
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::featuring:::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
--------------------------------------------------
.░
. . ░
: ..
fiver2: direction, visuals.
chaos: code.
wayfinder: music.
sarah hill: character rig, animation & choreograph
giZmo: character design, modelling and weighting
ronny: recording.
andreas thiele: vocals.
tiberius: character bones.
phaser: additional graphics.
kb: name dropping.
ryg: additional name dropping.
--------------------------------------------------
░░░░░░:::░::::░.::::.::░░░░░░░
░::::::.::░:::::::.:░:::::░░
░░::::::: :::::::░:.::::░░
...... ......... :::::: ░:::::::: ... .........
░░░░░ ░░░░░ ░░░░░░░::.:::..::░:::::░ ░ ░░░░░░░░░░░
.......░:::::.:::░░........
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
::::::::::::::::::::::::::::::::::::::::::::::::::
:::::::::::::::::::::::::::::::::;;;░;;;;░;;;;;;;;
visit us at http://www.farb-rausch.com |
|
|
fr-027_final.zip |
740.6KB |
15-03-1003/10 |
fr-027: out of the blue
final version
wayfinder/cp/kb/ryg
pII or better, tnt or better.
(c) farbrausch 2002 |
fr-027: out of the blue
final version
wayfinder/cp/kb/ryg
pII or better, tnt or better.
(c) farbrausch 2002 |
|
|
fr-028.zip |
758.4KB |
15-03-1003/10 |
fr-028: Brullwurfel
farbrauschs 64k music disk
kb - ronny - wayfinder
& entropy
(feat ryg & critikill)
selected works 2000-2002
to avoid misspelling problems,
we already misspeled it for you!
now that's service.
enjoy it or don't - your choice. |
fr-028: Brullwurfel
farbrauschs 64k music disk
kb - ronny - wayfinder
& entropy
(feat ryg & critikill)
selected works 2000-2002
to avoid misspelling problems,
we already misspeled it for you!
now that's service.
enjoy it or don't - your choice. |
|
|
fr-030_candytron_final.zip |
762.4KB |
15-03-1003/10 |
fr-030: candytron
the final version
chaos, ryg, gizmo, kb
2nd @ breakpoint 2003 |
fr-030: candytron
the final version
chaos, ryg, gizmo, kb
2nd @ breakpoint 2003 |
|
|
fr-030_candytron_party.zip |
760KB |
15-03-1003/10 |
---------------------------------------------
[fr030 candytron]
party version, breakpoint03
no poser, no pixelshader, just candy :)
---------------------------------------------
hi everybody,
sorry for this unpolished partyversion,
organizing a party while contributing
to it┤s compos isn┤t a good idea...
never the less, this intro took some
heavy production hours and i┤m very happy
that we made it despite all problems
and limits we had to master. i hope you
like it.
credits in brief :
------------------
(chaos & ryg) : introtool, engine,
sizeoptimizing, not sleeping and doing a
lot of other important stuff i don┤t exactly
know about :)
(kb) : a way too cool soundtrack with a sexy
voicesynth, i really love that one..
(giZMo) : modelling of josie, weighting,
rigging, animation and visual design, getting
mad on producing the mesh in a way that is
good to squeeze down while still letting her
look good in animation....:/ :)
special thanks must fly to fiver2 who helped
me a lot while i was working on this title !
greetings to all breakpoint visitors and uh,
everyone we usually greet plus weasel
(no i haven┤t forgotten you:)
bye, giZMo
--------------------------------------------- |
---------------------------------------------
[fr030 candytron]
party version, breakpoint03
no poser, no pixelshader, just candy :)
---------------------------------------------
hi everybody,
sorry for this unpolished partyversion,
organizing a party while contributing
to it┤s compos isn┤t a good idea...
never the less, this intro took some
heavy production hours and i┤m very happy
that we made it despite all problems
and limits we had to master. i hope you
like it.
credits in brief :
------------------
(chaos & ryg) : introtool, engine,
sizeoptimizing, not sleeping and doing a
lot of other important stuff i don┤t exactly
know about :)
(kb) : a way too cool soundtrack with a sexy
voicesynth, i really love that one..
(giZMo) : modelling of josie, weighting,
rigging, animation and visual design, getting
mad on producing the mesh in a way that is
good to squeeze down while still letting her
look good in animation....:/ :)
special thanks must fly to fiver2 who helped
me a lot while i was working on this title !
greetings to all breakpoint visitors and uh,
everyone we usually greet plus weasel
(no i haven┤t forgotten you:)
bye, giZMo
--------------------------------------------- |
|
|
fr-036-zeitmaschine.zip |
10.2MB |
15-03-1003/10 |
farbrausch
fr-036:zeitmaschine
cp gfx
paniq music & additional gfx
made using the werkkzeug by
dierk.chaos.ohlerich & thomas.fiver2.mahlke |
farbrausch
fr-036:zeitmaschine
cp gfx
paniq music & additional gfx
made using the werkkzeug by
dierk.chaos.ohlerich & thomas.fiver2.mahlke |
|
|
fr-038_theta_final.zip |
4.8MB |
15-03-1003/10 |
welcome to the world of...
fr-038: theta
a paniq/cp/ryg/chaos coproduction.
released at tum 2004.
"final version 1.01"
I. the story:
-------------
well, one guy, a pretty fucked-up idea, and 3 mo
work. (well, 2 of them idled away with experiments
make it into the final demo). and some pretty heav
short-before-the-deadline tweaking, as is customar
farbrausch products.
II. compatibility:
------------------
for the final version, requirements have gone do
a gf4ti4200 is enough to watch the demo at a decen
a pixelshader graphics card is still required thou
or more of vram would be a very good idea. as for
anything above p4 1.6ghz (or equivalent athlon) sh
256mb system ram would be cool, though it probably
just fine.
sound problems are supposed to be fixed. please
any problems you should encounter though.
III. the credits:
-----------------
this uses the werkkzeug3 and so is based on the
engine (heavily modified from the one used in the
detailed credits:
paniq - concept/music/graphics/design/direction
cp - additional graphics/design
ryg - main code/additional tweaking
chaos - code
fiver2, gizmo - werkkzeug3 co-development
kb - namedropping
yoda - additional namedropping
IV. the greetings:
------------------
greets must go to
moppi . equinox . mfx . conspiracy . asd . kolor
oxyron . freestyle . scala . fairlight . fuzzion
kosmoplovci . bauknecht . black maiden . fan . t
concept . unique . spinning kids . pragma . melo
tpolm . stockholm syndrome . cryonics . lithe.le
potion . satori . and . cocoon . hornet . matt c
komplex . aenima . smash designs . metalvotze .
breakpoint org . assembly org . evoke org . tum
speckdrumm . einklang . suspend . neonray . luni
and fuckings to kewlers! |
welcome to the world of...
fr-038: theta
a paniq/cp/ryg/chaos coproduction.
released at tum 2004.
"final version 1.01"
I. the story:
-------------
well, one guy, a pretty fucked-up idea, and 3 mo
work. (well, 2 of them idled away with experiments
make it into the final demo). and some pretty heav
short-before-the-deadline tweaking, as is customar
farbrausch products.
II. compatibility:
------------------
for the final version, requirements have gone do
a gf4ti4200 is enough to watch the demo at a decen
a pixelshader graphics card is still required thou
or more of vram would be a very good idea. as for
anything above p4 1.6ghz (or equivalent athlon) sh
256mb system ram would be cool, though it probably
just fine.
sound problems are supposed to be fixed. please
any problems you should encounter though.
III. the credits:
-----------------
this uses the werkkzeug3 and so is based on the
engine (heavily modified from the one used in the
detailed credits:
paniq - concept/music/graphics/design/direction
cp - additional graphics/design
ryg - main code/additional tweaking
chaos - code
fiver2, gizmo - werkkzeug3 co-development
kb - namedropping
yoda - additional namedropping
IV. the greetings:
------------------
greets must go to
moppi . equinox . mfx . conspiracy . asd . kolor
oxyron . freestyle . scala . fairlight . fuzzion
kosmoplovci . bauknecht . black maiden . fan . t
concept . unique . spinning kids . pragma . melo
tpolm . stockholm syndrome . cryonics . lithe.le
potion . satori . and . cocoon . hornet . matt c
komplex . aenima . smash designs . metalvotze .
breakpoint org . assembly org . evoke org . tum
speckdrumm . einklang . suspend . neonray . luni
and fuckings to kewlers! |
|
|
fr-061.zip |
2.3MB |
15-03-1003/10 |
farbrausch
fr-061:ID08
aka
inercia
demoparty
2008
invite
.
created
using
werkkzeug3
by
chaos
fiver2
gizmo
ryg
.
audio by
ps
.
director
visualice
.
no idea
of the
hardware
requirements
BUT
ran fine on
GF4
when
executed
.
19-21 sept
inercia.scene.org
.
[/console off] |
farbrausch
fr-061:ID08
aka
inercia
demoparty
2008
invite
.
created
using
werkkzeug3
by
chaos
fiver2
gizmo
ryg
.
audio by
ps
.
director
visualice
.
no idea
of the
hardware
requirements
BUT
ran fine on
GF4
when
executed
.
19-21 sept
inercia.scene.org
.
[/console off] |
|
|
fr-06_fin.zip |
3MB |
15-03-1003/10 |
FR-06: Black 2000 - final version
fb,fg,kp,lr,th. 1. place dialogos 2000.
1 bonus demo included.
fresst nelken: www.farb-rausch.com/www.farb-rausch
(c) farb-rausch consumer consulting anno domini 20 |
FR-06: Black 2000 - final version
fb,fg,kp,lr,th. 1. place dialogos 2000.
1 bonus demo included.
fresst nelken: www.farb-rausch.com/www.farb-rausch
(c) farb-rausch consumer consulting anno domini 20 |
|
|
fr-09.zip |
2.9MB |
15-03-1003/10 |
farbrausch 2001
fr-09: goldrausch
www.farb-rausch.de |
farbrausch 2001
fr-09: goldrausch
www.farb-rausch.de |
|
|
fr-minus-03-2.zip |
749.4KB |
15-03-1003/10 |
.farbrausch
.fr-minus-03.2
.rausch-o-mat
.code chaos
.graphics fr-02
.music yoda
.synthesizer kb
.packer ryg
.released at tum*02
.www.farb-rausch.com |
.farbrausch
.fr-minus-03.2
.rausch-o-mat
.code chaos
.graphics fr-02
.music yoda
.synthesizer kb
.packer ryg
.released at tum*02
.www.farb-rausch.com |
|
|
fr-minus-06_party.zip |
6.6MB |
15-03-1003/10 |
farbrausch fr-minus-06: ghettorocker
breakpoint 03
party version
yoda
raw style
ryg
wayfinder
cp
yes, we were drunk. |
farbrausch fr-minus-06: ghettorocker
breakpoint 03
party version
yoda
raw style
ryg
wayfinder
cp
yes, we were drunk. |
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fr010scx_fixed.zip |
740.8KB |
15-03-1003/10 |
This is the bugfixed version of FR-010.scx: Art by
Code: Entropy, PeCi
Fixing and improvements: Ryg and KB
3D design: ruul
Music: Entropy, using KB's intro sound system
You will need a Pentium II (or better a P3 or Athl
compliant graphics card with at least like 4MB RAM
great.
As always, fanmail@farb-rausch.de and hotline@farb
your mails.
And remember: Final versions should be smaller tha
shouldn't be pirated. |
This is the bugfixed version of FR-010.scx: Art by
Code: Entropy, PeCi
Fixing and improvements: Ryg and KB
3D design: ruul
Music: Entropy, using KB's intro sound system
You will need a Pentium II (or better a P3 or Athl
compliant graphics card with at least like 4MB RAM
great.
As always, fanmail@farb-rausch.de and hotline@farb
your mails.
And remember: Final versions should be smaller tha
shouldn't be pirated. |
|
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fr010src.zip |
755.2KB |
15-03-1003/10 |
Hello.
Here are some annotations for the source of FR-010
All source code in this directory (this means: all
.c,.cpp,.asm,.h and .hpp) is (C) Farbrausch/Scoope
modify and distribute any of these sources at will
notice is part of any source distribution package
these sources or parts of these sources in binary
cool. If you use these sources to create rip-offs
free to get beaten up by a person of your own wish
accel version of it. thanks. :)
Oh, and don't try to earn any money using these so
only persons profiting from this would be our lawy
any kind is of course forbidden.
You will need Microsoft Visual C/C++ 6.0 or higher
higher to compile the project. Then, a working .ex
linker, if not, you've certainly done something wr
in this case :)
And yes, we omitted the sound system source. Reaso
Linux sucks, too. :)
In any case, feel free to learn from these sources
bad coding style or for the fact that we actually
kb
f-r quality assurance and tired senseless texts |
Hello.
Here are some annotations for the source of FR-010
All source code in this directory (this means: all
.c,.cpp,.asm,.h and .hpp) is (C) Farbrausch/Scoope
modify and distribute any of these sources at will
notice is part of any source distribution package
these sources or parts of these sources in binary
cool. If you use these sources to create rip-offs
free to get beaten up by a person of your own wish
accel version of it. thanks. :)
Oh, and don't try to earn any money using these so
only persons profiting from this would be our lawy
any kind is of course forbidden.
You will need Microsoft Visual C/C++ 6.0 or higher
higher to compile the project. Then, a working .ex
linker, if not, you've certainly done something wr
in this case :)
And yes, we omitted the sound system source. Reaso
Linux sucks, too. :)
In any case, feel free to learn from these sources
bad coding style or for the fact that we actually
kb
f-r quality assurance and tired senseless texts |
|
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fr011_party.zip |
736.8KB |
15-03-1003/10 |
this inofficial mekka symposium invitation
was brought to you by your
loyal farbrausch employes
code: chaos
sound: kb
thanks to gizmo for help
it was done during the ambience using the fr08 dem
so don't expect too much
ms.demo.org
www.farb-rausch.de
chaos@vcc.de |
this inofficial mekka symposium invitation
was brought to you by your
loyal farbrausch employes
code: chaos
sound: kb
thanks to gizmo for help
it was done during the ambience using the fr08 dem
so don't expect too much
ms.demo.org
www.farb-rausch.de
chaos@vcc.de |
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fr012_kapital-fixed.zip |
7.7MB |
15-03-1003/10 |
no description |
no description |
|
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fr013_unoff.zip |
759.4KB |
15-03-1003/10 |
farbrausch creature shop
fr-013: flybye
64k invitation demo for the party 2001
[not yet official!]
ryg/gizmo/exoticorn/kb/yoda/torus/shamada
first release, 01.12.2001
http://www.theparty.dk
http://www.farb-rausch.com |
farbrausch creature shop
fr-013: flybye
64k invitation demo for the party 2001
[not yet official!]
ryg/gizmo/exoticorn/kb/yoda/torus/shamada
first release, 01.12.2001
http://www.theparty.dk
http://www.farb-rausch.com |
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fr014.zip |
745.8KB |
15-03-1003/10 |
fr-014: garbage collection
nearly 100% party production
hah. and you expected something.
we are very sorry. indeed.
(not really) |
fr-014: garbage collection
nearly 100% party production
hah. and you expected something.
we are very sorry. indeed.
(not really) |
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fr017.zip |
698KB |
15-03-1003/10 |
fr-017: area 51
0a000h 64b intro compo entry (1st place)
by ryg/farbrausch
(source+different versions included) |
fr-017: area 51
0a000h 64b intro compo entry (1st place)
by ryg/farbrausch
(source+different versions included) |
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fr018.zip |
839.6KB |
15-03-1003/10 |
fr018: aGb
#1 in the woest compo @ the woest party
main code: exoticorn
add. code: ryg
musik : ronny
special thanks to superrouge for bringing the wide |
fr018: aGb
#1 in the woest compo @ the woest party
main code: exoticorn
add. code: ryg
musik : ronny
special thanks to superrouge for bringing the wide |
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fr019_final.zip |
759.2KB |
15-03-1003/10 |
fr-019.poemtoahorse
newandimproved.version
code: chaos, kb, doj, ryg
graphics: fiver2
sound: ronny
www.theproduct.de
www.farb-rausch.com |
fr-019.poemtoahorse
newandimproved.version
code: chaos, kb, doj, ryg
graphics: fiver2
sound: ronny
www.theproduct.de
www.farb-rausch.com |
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fr024.zip |
749.9KB |
15-03-1003/10 |
fr-024: welcome to...
... breakpoint 2003
0a000h 64kb intro
by farbrausch
giZMo&ryg&kb.
breakpoint.untergrund.net
www.farb-rausch.com |
fr-024: welcome to...
... breakpoint 2003
0a000h 64kb intro
by farbrausch
giZMo&ryg&kb.
breakpoint.untergrund.net
www.farb-rausch.com |
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fr026.zip |
697.4KB |
15-03-1003/10 |
fr-026: 34b mul & cycle
uc6.22 sizeoptimizing compo winner
ryg & kb / farbrausch
source code with (basic) explanations included. |
fr-026: 34b mul & cycle
uc6.22 sizeoptimizing compo winner
ryg & kb / farbrausch
source code with (basic) explanations included. |
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fr029.zip |
742.4KB |
15-03-1003/10 |
fr-029: dopplerdefekt
cp++wf++ryg++kb
farbrausch 2002
duron 650/gf2gts/64mb
"scotty, i want real 3d
in an intro."
"that'll be a 256kb one,
then."
"i give you 64kb."
"i'll do it in 48." |
fr-029: dopplerdefekt
cp++wf++ryg++kb
farbrausch 2002
duron 650/gf2gts/64mb
"scotty, i want real 3d
in an intro."
"that'll be a 256kb one,
then."
"i give you 64kb."
"i'll do it in 48." |
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fr03-p1.zip |
7.1MB |
15-03-1003/10 |
fr-03
farb-rausch 2000
rp-th-fb-ms-gb-np-do-fg-tm
party version
www.farb-rausch.de |
fr-03
farb-rausch 2000
rp-th-fb-ms-gb-np-do-fg-tm
party version
www.farb-rausch.de |
|
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fr05_p.zip |
8.1MB |
15-03-1003/10 |
farb-rausch 05 : konsum @ evk2k
fbfgthrp feat. mentz/tdr
http://www.farb-rausch.de |
farb-rausch 05 : konsum @ evk2k
fbfgthrp feat. mentz/tdr
http://www.farb-rausch.de |
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fr08_final.zip |
759.5KB |
15-03-1003/10 |
.farbrausch consumer consulting
.fr-08
.the .product
.final version 1.01
.demo in 64kb
.will make you happy
[without drying up]
.chaos/fiver2/kb/doj/yoda/ryg
.released at the party 2000 |
.farbrausch consumer consulting
.fr-08
.the .product
.final version 1.01
.demo in 64kb
.will make you happy
[without drying up]
.chaos/fiver2/kb/doj/yoda/ryg
.released at the party 2000 |
|
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fr0_1.zip |
697.4KB |
15-03-1003/10 |
fr0.1: constant evolution
0a000h 64byte compo entry
ryg of farbrausch in 2003 |
fr0.1: constant evolution
0a000h 64byte compo entry
ryg of farbrausch in 2003 |
|
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frminus04.zip |
1.2MB |
15-03-1003/10 |
fr-minus-04: PlanQuadrat
har har. you actually expected something?
notice the "minus". |
fr-minus-04: PlanQuadrat
har har. you actually expected something?
notice the "minus". |
|
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inyourface.zip |
696.5KB |
15-03-1003/10 |
rockz |
rockz |
|
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libv2_1.0.zip |
737.8KB |
15-03-1003/10 |
libv2 - Farbrausch Consumer Consulting's famous ti
music player for YOU.
This archive consists of libv2 (as found in libv2.
an example program which shows how to use its basi
to produce small Windows .EXEs with Visual C++.
To include libv2 the only thing you have to do is
files into your project directory, including them
and then calling a few functions (look into libv2.
Simple as that.
So, have fun with it (I certainly had),
Tammo "kb" Hinrichs
farbrausch consumer consulting
dept. of Time To Move On
Dec. 28, 2004 - live at TUM'04
LICENSE:
It is allowed to use, redistribute and create deri
in its UNMODIFIED form for STRICTLY NON-COMMERCIAL
considered good style to put a short notice ala "U
somewhere into derived works or their accompanying
this is no must.
All other uses need EXPLICIT WRITTEN PERMISSION by
me at kb@1337haxorz.de
DISCLAIMER:
BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, TH
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLIC
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF AN
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMP
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPO
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS W
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF AL
REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR A
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO
REDISTRIBUTE THE PROGRAM, BE LIABLE TO YOU FOR DAM
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMA
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES S
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WIT
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISE
SUCH DAMAGES. |
libv2 - Farbrausch Consumer Consulting's famous ti
music player for YOU.
This archive consists of libv2 (as found in libv2.
an example program which shows how to use its basi
to produce small Windows .EXEs with Visual C++.
To include libv2 the only thing you have to do is
files into your project directory, including them
and then calling a few functions (look into libv2.
Simple as that.
So, have fun with it (I certainly had),
Tammo "kb" Hinrichs
farbrausch consumer consulting
dept. of Time To Move On
Dec. 28, 2004 - live at TUM'04
LICENSE:
It is allowed to use, redistribute and create deri
in its UNMODIFIED form for STRICTLY NON-COMMERCIAL
considered good style to put a short notice ala "U
somewhere into derived works or their accompanying
this is no must.
All other uses need EXPLICIT WRITTEN PERMISSION by
me at kb@1337haxorz.de
DISCLAIMER:
BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, TH
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLIC
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF AN
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMP
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPO
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS W
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF AL
REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR A
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO
REDISTRIBUTE THE PROGRAM, BE LIABLE TO YOU FOR DAM
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMA
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES S
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WIT
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISE
SUCH DAMAGES. |
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fr-013_at_giga.tv-long.avi |
33.2MB |
05-02-1902/19 |
no description |
no description |
|
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fr-013_at_giga.tv-short.avi |
22.9MB |
05-02-1902/19 |
no description |
no description |
|